HP:2089 Move:2060 Mana:2367 Secs:47 > hunt var
You start hunting Varruk...
n
n

HP:2089 Move:2060 Mana:2367 Secs:42 >
Western End of the Great Road
   Here the Road of the Great Gods, which transverses the entire city of
Moldavia, comes to an end at a small lane.  It is appropriately named
Citizen Lane by the typically more wealthy merchants and nobles who live
here.  After all, only those with status and wealth are truly considered
citizens of Moldavia anyway.
[ Exits: n e s ]
A little brown rat scurries around, looking for food.
s
s

HP:2089 Move:2059 Mana:2367 Secs:41 >
Citizen Lane
   The lane continues north and south, past several nicer looking houses.
Some construction is going on to the east, as a large group of peasants
struggle to erect another house to provide more living space for the
wealthy nobles that oppress them.
[ Exits: n s w ]
A Moldavian townsperson is going about her business here.
A Moldavia noblewoman graces you with her presence.
w
w

HP:2089 Move:2058 Mana:2367 Secs:40 >
A Decorative Home
   This several-roomed house is much nicer than many of the others on this
street.  Inside the dining room is a square wooden table with eight chairs
seated around it.  A cozy sitting room contains a small fireplace, several
cushioned chairs and a plush, two person couch.  There are two bedrooms -
one with a larger bed, and another that has two child sized beds and a
baby's crib.
[ Exits: e w ]
A Moldavian townsperson is going about her business here.
A little brown rat scurries around, looking for food.
e
e

HP:2089 Move:2057 Mana:2367 Secs:39 >
Citizen Lane
   The lane continues north and south, past several nicer looking houses.
Some construction is going on to the east, as a large group of peasants
struggle to erect another house to provide more living space for the
wealthy nobles that oppress them.
[ Exits: n s w ]
A Moldavian townsperson is going about her business here.
A Moldavia noblewoman graces you with her presence.
w
w

HP:2089 Move:2056 Mana:2367 Secs:38 >
Allalone OOCs, 'who am i with?'

HP:2089 Move:2056 Mana:2367 Secs:37 >
A Decorative Home
   This several-roomed house is much nicer than many of the others on this
street.  Inside the dining room is a square wooden table with eight chairs
seated around it.  A cozy sitting room contains a small fireplace, several
cushioned chairs and a plush, two person couch.  There are two bedrooms -
one with a larger bed, and another that has two child sized beds and a
baby's crib.
[ Exits: e w ]
A Moldavian townsperson is going about her business here.
A little brown rat scurries around, looking for food.
e
e

HP:2089 Move:2055 Mana:2367 Secs:37 >
Citizen Lane
   The lane continues north and south, past several nicer looking houses.
Some construction is going on to the east, as a large group of peasants
struggle to erect another house to provide more living space for the
wealthy nobles that oppress them.
[ Exits: n s w ]
A Moldavian townsperson is going about her business here.
A Moldavia noblewoman graces you with her presence.
s
s

HP:2089 Move:2054 Mana:2367 Secs:36 >
Citizen Lane
   The red brick lane of the residents continues north and south.  The only
time this road usually becomes crowded is in the late evening when the
merchants all return home to their families.
[ Exits: n s ]
s
s

HP:2089 Move:2053 Mana:2367 Secs:35 >
Citizen Lane
   This peaceful stretch of side alley travels onward to the north and
south, with the decorative houses of well-to-do nobles lining either side.
The relative calm here is a pleasant change from the crime and crowding of
most of the city.
[ Exits: n s ]
A little brown rat scurries around, looking for food.
A Moldavian townsperson is going about her business here.
A Moldavian townsperson is hurridly going about her business here.
A field mouse is taking advantage of the cherry droppings.
s
s

HP:2089 Move:2052 Mana:2367 Secs:34 >
Citizen Lane
   This peaceful area is the proud home to many of the Moldavia residents.
It is unfortunate that only those residents with money get to live in this
relative peace, an island among the harsh and violent world around them.
[ Exits: n s ]
A Moldavian townsperson is hurridly going about her business here.
s
s

HP:2089 Move:2051 Mana:2367 Secs:33 >
Intersection of Fountain and Citizen Lanes
   Here two lanes intersect at the residential section of Moldavia.  The
cobblestones of Fountain stop abruptly to make room for a wider road of
brick, running north to south.  Here is where many of the merchants and
commoners who are wealthy enough to afford a house come to rest when not at
their shops.
[ Exits: n e s ]
e
e

HP:2089 Move:2050 Mana:2367 Secs:32 >
An Alley on Fountain Lane
   The road narrows here in between buildings to the north and south.
Although fairly narrow, it is a common route from people's homes to the
park grounds, and is relatively free of garbage.
[ Exits: e w ]
A Moldavia city guard is here, keeping the peace.
e
e

HP:2089 Move:2049 Mana:2367 Secs:31 >
Fountain Lane
   A small open stretch of cobblestone road known as Fountain Lane runs
from the residential section of Moldavia to the center of town.  Most of it
however is encompassed within the park, and is most often used by the
commoners and merchants wealthy enough to own a house on Citizen Lane.
[ Exits: w ]
e
e

HP:2089 Move:2048 Mana:2367 Secs:30 > The fence seems to be closed.

HP:2089 Move:2048 Mana:2367 Secs:29 > dif fe
You skillfully diffuse the trap on the fence leading east.

HP:2089 Move:2048 Mana:2367 Secs:21 > sub
You start doing things more subtlely.

HP:2089 Move:2048 Mana:2367 Secs:15 > open fe
e
close fe
cast 'silence' var
You open the fence.

HP:2089 Move:2048 Mana:2367 Secs:8 >
West Park Entrance
   Here a small gate leads from the residentional section of Moldavia into
the central park.  People come and go through this side gate as a shortcut
to spend a day relaxing among the trees, or returning to their homes at the
end of the day.
[ Exits: n e s w ]
A little grey squirrel darts back and forth collecting nuts.
You sense a hidden life form here.
A brightly colored butterfly flitters around.
You have found your prey!

HP:2089 Move:2047 Mana:2367 Secs:8 > You close the fence.

HP:2089 Move:2047 Mana:2367 Secs:8 > Cannot find the target of your spell!

HP:2089 Move:2047 Mana:2367 Secs:8 >
Suddenly, Varruk stabs you in the back!
Scorching tendrils of fire leap out and engulf Varruk!
Varruk's steel legplates is damaged from the attack!
Varruk's knee-high moccasins is damaged from the attack!

HP:1779 Move:2047 Mana:2367 Secs:7 >
You flame Varruk hard.  (6)
You flame Varruk hard.  (10)
Varruk has a few scratches.
Varruk smashes you in the face with a powerful roundhouse kick!
Scorching tendrils of fire leap out and engulf Varruk!
Varruk misses you with his pierce.
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
You dodge the attack!
Varruk misses you with his pound.

HP:1665 Move:2047 Mana:2367 Secs:5 > snicker
You snicker softly.
Allalone OOCs, 'am i wit you zahn?'

HP:1665 Move:2047 Mana:2367 Secs:5 > cast 'silence'
Okay.
Pink smoke rapidly descends upon you, then dissipates away!

HP:1665 Move:2047 Mana:2347 Secs:5 >
An arc of power streams out from you and annihilates the spell!

HP:1665 Move:2047 Mana:2347 Secs:4 >
You smash Varruk in the face with a powerful roundhouse kick!  (34)
Varruk dodges the attack!
You miss Varruk with your flame.
Varruk dodges the attack!
You miss Varruk with your flame.
Varruk dodges the attack!
You miss Varruk with your flame.
Varruk has a few scratches.
Varruk smashes you in the face with a powerful roundhouse kick!
Scorching tendrils of fire leap out and engulf Varruk!
You dodge the attack!
Varruk misses you with his pierce.
You swing your weapon, deftly knocking Varruk's attack away!
You dodge the attack!
Varruk misses you with his pound.
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!

HP:1584 Move:2047 Mana:2347 Secs:3 > cast 'silence'

An arc of power streams out from you and annihilates the spell!

HP:1584 Move:2047 Mana:2347 Secs:3 > Okay.
A paper cut suddenly appears on your index finger!

HP:1584 Move:2047 Mana:2327 Secs:3 >
You smash Varruk in the face with a powerful roundhouse kick!  (32)
You flame Varruk hard.  (6)
Varruk dodges the attack!
You miss Varruk with your flame.
Varruk swings his weapon, easily knocking your attack away!
Varruk has a few scratches.
Varruk smashes you in the face with a powerful roundhouse kick!
Scorching tendrils of fire leap out and engulf Varruk!
You dodge the attack!
Varruk misses you with his pierce.
Varruk pulverizes you with his mighty pound.
Scorching tendrils of fire leap out and engulf Varruk!
You dodge the attack!
Varruk misses you with his pound.
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!

HP:1472 Move:2047 Mana:2327 Secs:1 > cast 'silence'

An arc of power streams out from you and annihilates the spell!

HP:1472 Move:2047 Mana:2327 Secs:1 > Okay.
Varruk starts clawing madly at his throat!

HP:1472 Move:2047 Mana:2287 Secs:1 >
Daylight heralds the beginning of a new day.
The effects of one of your countered spells have left you.
An intense pulse of white light flares up over your body!

HP:1670 Move:2067 Mana:2386 Secs:75 >
You flame Varruk extremely hard.  (12)
You flame Varruk extremely hard.  (14)
You flame Varruk very hard.  (17)
Varruk has a few scratches.
You dodge the attack!
Varruk misses you with his pierce.
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!

HP:1599 Move:2067 Mana:2386 Secs:74 >
You scream in horror as parts of you disintegrate away!

HP:1511 Move:2067 Mana:2386 Secs:74 > ret

A Large Oak Grove
   Close to a dozen trees fill this area, shading the grass with their
spread leaves.  The trees must be very old, each being between two and four
feet in diameter.  These oaks are larger than the grove on the eastern
side.
[ Exits: n e s ]
(2) A small acorn on the ground barely catches your attention.
A small red songbird hops merrily around here.
A brightly colored butterfly flitters around.
A tiny chipmunk darts through the grass.
A gentle "hoo, hoo" sound comes from a nearby tree.
You stealthly escape the battle.

HP:1511 Move:2067 Mana:2386 Secs:73 > w
cast 'web' var
Alas, you cannot go that way...

HP:1511 Move:2067 Mana:2386 Secs:70 > Cannot find the target of your spell!

HP:1511 Move:2067 Mana:2386 Secs:70 > s
cast 'web' var

West Park Entrance
   Here a small gate leads from the residentional section of Moldavia into
the central park.  People come and go through this side gate as a shortcut
to spend a day relaxing among the trees, or returning to their homes at the
end of the day.
[ Exits: n e s ]
A little grey squirrel darts back and forth collecting nuts.
A brightly colored butterfly flitters around.

HP:1511 Move:2066 Mana:2386 Secs:67 > Cannot find the target of your spell!

HP:1511 Move:2066 Mana:2386 Secs:67 >
Varruk has arrived.

HP:1511 Move:2066 Mana:2386 Secs:67 >
Varruk leaves north.

HP:1511 Move:2066 Mana:2386 Secs:67 >
Varruk has arrived.

HP:1511 Move:2066 Mana:2386 Secs:66 > n

Suddenly, Varruk stabs you in the back!
Scorching tendrils of fire leap out and engulf Varruk!

HP:1210 Move:2066 Mana:2386 Secs:66 > No!  You're fighting for your life!

HP:1210 Move:2066 Mana:2386 Secs:66 >
You miss Varruk with your flame.
Varruk dodges the attack!
You miss Varruk with your flame.
Varruk dodges the attack!
You miss Varruk with your flame.
Varruk has a few scratches.
Varruk massacres you with his pierce.
Scorching tendrils of fire leap out and engulf Varruk!
You dodge the attack!
Varruk misses you with his pound.
Varruk misses you with his pound.
Varruk pounds you extremely hard.
Scorching tendrils of fire leap out and engulf Varruk!

HP:1159 Move:2066 Mana:2386 Secs:64 > cast 'web'
Okay.
Tendrils of magic wrap around Varruk, holding him tightly!

HP:1159 Move:2066 Mana:2346 Secs:64 > ret

You scream in horror as parts of you disintegrate away!

HP:1068 Move:2066 Mana:2346 Secs:63 >
You smash Varruk in the face with a powerful roundhouse kick!  (38)
You flame Varruk extremely hard.  (15)
Varruk has a few scratches.
Varruk smashes you in the face with a powerful roundhouse kick!
Scorching tendrils of fire leap out and engulf Varruk!
Varruk misses you with his pierce.
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
Do something quick!  You're spraying blood EVERYWHERE!
You dodge the attack!
Varruk misses you with his pound.
Do something quick!  You're spraying blood EVERYWHERE!
You dodge the attack!
Varruk misses you with his pound.
Do something quick!  You're spraying blood EVERYWHERE!

HP:992 Move:2066 Mana:2346 Secs:62 >
A Large Oak Grove
   Close to a dozen trees fill this area, shading the grass with their
spread leaves.  The trees must be very old, each being between two and four
feet in diameter.  These oaks are larger than the grove on the eastern
side.
[ Exits: n e s ]
(2) A small acorn on the ground barely catches your attention.
A small red songbird hops merrily around here.
A brightly colored butterfly flitters around.
A tiny chipmunk darts through the grass.
A gentle "hoo, hoo" sound comes from a nearby tree.
You stealthly escape the battle.

HP:992 Move:2066 Mana:2346 Secs:62 > cast 'angelic touch'
Okay.
Powerful healing energy floods your body!

HP:1506 Move:2066 Mana:2286 Secs:61 > cast 'angelic touch'
Okay.
Powerful healing energy floods your body!

HP:1901 Move:2066 Mana:2226 Secs:59 > rem spade
rem opal
rem amulet
rem amulet
rem inner
rem gloves
rem shawl
rem belt
rem war
rem staff
put belt large
put shawl large
put gloves large
put inner large
put amulet large
put amulet large
put ring large
put spade large
put war large
put staff large
get all trav
wear all
hold pot
You stop using a monk's spade.

HP:1901 Move:2066 Mana:2226 Secs:56 > You stop using a black opal ring.

HP:1901 Move:2066 Mana:2226 Secs:55 > You stop using an Amulet D' Morte.

HP:1901 Move:2066 Mana:2226 Secs:55 > You stop using an Amulet D' Morte.

HP:1901 Move:2066 Mana:2226 Secs:55 > You stop using a red inner robe.

HP:1901 Move:2066 Mana:2226 Secs:55 > You stop using demon skin gloves.

HP:1901 Move:2066 Mana:2226 Secs:55 > You stop using the Banshee's shawl.

HP:1901 Move:2066 Mana:2226 Secs:55 > You stop using a belt made from human 
skin.

HP:1901 Move:2066 Mana:2226 Secs:55 > You stop using a dwarven war shield.

HP:1901 Move:2066 Mana:2226 Secs:55 > You stop using the tempest staff.

HP:1901 Move:2066 Mana:2226 Secs:55 > You put a belt made from human skin in 
a large sack.

HP:1901 Move:2066 Mana:2226 Secs:55 > You put the Banshee's shawl in a large 
sack.

HP:1901 Move:2066 Mana:2226 Secs:54 > You put demon skin gloves in a large 
sack.

HP:1901 Move:2066 Mana:2226 Secs:54 > You put a red inner robe in a large 
sack.

HP:1901 Move:2066 Mana:2226 Secs:54 > You put an Amulet D' Morte in a large 
sack.

HP:1901 Move:2066 Mana:2226 Secs:54 > You put an Amulet D' Morte in a large 
sack.

HP:1901 Move:2066 Mana:2226 Secs:54 > You put a black opal ring in a large 
sack.

HP:1901 Move:2066 Mana:2226 Secs:54 > You put a monk's spade in a large 
sack.

HP:1901 Move:2066 Mana:2226 Secs:54 > You put a dwarven war shield in a 
large sack.

HP:1901 Move:2066 Mana:2226 Secs:54 > You put the tempest staff in a large 
sack.

HP:1901 Move:2066 Mana:2226 Secs:54 > You get a crimson shield from a 
traveller's sack.
You get an iron pot from a traveller's sack.
You get a fiery skull from a traveller's sack.
You get a hematite amulet from a traveller's sack.
You get a hematite amulet from a traveller's sack.
You get a black ring from a traveller's sack.
You get a blackened steel breastplate from a traveller's sack.
You get a pair of rusty gauntlets from a traveller's sack.
You get a thin gray robe from a traveller's sack.
You get a belt of silver rings from a traveller's sack.

HP:1901 Move:2066 Mana:2226 Secs:54 > You wear a belt of silver rings around 
your waist.
You wear a thin gray robe around your body.
You put a pair of rusty gauntlets on your hands.
You wear a blackened steel breastplate on your body.
You slide a black ring on your right ring finger.
You wear a hematite amulet around your neck.
You wear a hematite amulet around your neck.
You light a fiery skull and hold it.
You start to use a crimson shield as a shield.

HP:1901 Move:2066 Mana:2226 Secs:53 > You grab an iron pot.

HP:1901 Move:2066 Mana:2226 Secs:53 > l

A Large Oak Grove
   Close to a dozen trees fill this area, shading the grass with their
spread leaves.  The trees must be very old, each being between two and four
feet in diameter.  These oaks are larger than the grove on the eastern
side.
[ Exits: n e s ]
(2) A small acorn on the ground barely catches your attention.
A small red songbird hops merrily around here.
A brightly colored butterfly flitters around.
A tiny chipmunk darts through the grass.
A gentle "hoo, hoo" sound comes from a nearby tree.

HP:1901 Move:2066 Mana:2226 Secs:53 > s

West Park Entrance
   Here a small gate leads from the residentional section of Moldavia into
the central park.  People come and go through this side gate as a shortcut
to spend a day relaxing among the trees, or returning to their homes at the
end of the day.
[ Exits: n e s ]
A little brown field mouse jumps through the grass.
You sense a hidden life form here.
A little grey squirrel darts back and forth collecting nuts.
A brightly colored butterfly flitters around.

HP:1901 Move:2065 Mana:2226 Secs:51 > back var
Backstab who?

HP:1901 Move:2065 Mana:2226 Secs:51 > n

A Large Oak Grove
   Close to a dozen trees fill this area, shading the grass with their
spread leaves.  The trees must be very old, each being between two and four
feet in diameter.  These oaks are larger than the grove on the eastern
side.
[ Exits: n e s ]
(2) A small acorn on the ground barely catches your attention.
A little brown field mouse jumps through the grass.
A small red songbird hops merrily around here.
A brightly colored butterfly flitters around.
A tiny chipmunk darts through the grass.
A gentle "hoo, hoo" sound comes from a nearby tree.

HP:1901 Move:2064 Mana:2226 Secs:49 > s
cast 'celestial fury'

West Park Entrance
   Here a small gate leads from the residentional section of Moldavia into
the central park.  People come and go through this side gate as a shortcut
to spend a day relaxing among the trees, or returning to their homes at the
end of the day.
[ Exits: n e s ]
A little brown field mouse jumps through the grass.
You sense a hidden life form here.
A brightly colored butterfly flitters around.

HP:1901 Move:2063 Mana:2226 Secs:48 > Okay.
Hundreds of meteors rain from the heavens, pummeling the room!
A stray meteorite smashes a little mouse in the head, killing it!
A little mouse is dead!  R.I.P.
Your blood freezes as you hear a little mouse's death cry.
Varruk is pummeled with a fury of celestial meteorites!
A stray meteorite smashes a monarch butterfly in the head, killing it!
A monarch butterfly is dead!  R.I.P.
Your blood freezes as you hear a monarch butterfly's death cry.

HP:1901 Move:2063 Mana:2076 Secs:48 >
Varruk smashes you in the face with a powerful roundhouse kick!
Scorching tendrils of fire leap out and engulf Varruk!
You dodge the attack!
Varruk misses you with his pierce.
You swing your weapon, deftly knocking Varruk's attack away!
You swing your weapon, deftly knocking Varruk's attack away!
Varruk pounds you extremely hard.
Scorching tendrils of fire leap out and engulf Varruk!
You smash Varruk in the face with a powerful roundhouse kick!  (50)
You massacre Varruk with your flame.  (33)
Varruk has a few scratches.

HP:1830 Move:2063 Mana:2076 Secs:46 >
Varruk circles around you and thrusts a primal warspear into your back!
Scorching tendrils of fire leap out and engulf Varruk!

HP:1605 Move:2063 Mana:2076 Secs:46 > cir
You circle around Varruk and thrust a primal warspear into his back!  (145)

HP:1605 Move:2063 Mana:2076 Secs:45 >
Varruk smashes you in the face with a powerful roundhouse kick!
Scorching tendrils of fire leap out and engulf Varruk!
You dodge the attack!
Varruk misses you with his pierce.
You dodge the attack!
Varruk misses you with his pound.
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
Varruk misses you with his pound.
You smash Varruk in the face with a powerful roundhouse kick!  (46)
Varruk swings his weapon, easily knocking your attack away!
You massacre Varruk with your flame.  (23)
You massacre Varruk with your flame.  (25)
Varruk has a few scratches.

HP:1528 Move:2063 Mana:2076 Secs:44 > l

West Park Entrance
   Here a small gate leads from the residentional section of Moldavia into
the central park.  People come and go through this side gate as a shortcut
to spend a day relaxing among the trees, or returning to their homes at the
end of the day.
[ Exits: n e s ]
The corpse of a monarch butterfly is lying here.
The corpse of a little mouse is lying here.
Varruk Trollish Warrior is here, fighting YOU! (Red Aura)
  Varruk glows with a bright light!

HP:1528 Move:2063 Mana:2076 Secs:43 > cast 'dispel magic'

Varruk smashes you in the face with a powerful roundhouse kick!
Scorching tendrils of fire leap out and engulf Varruk!
You swing your weapon, deftly knocking Varruk's attack away!
Varruk misses you with his pound.
You dodge the attack!
Varruk misses you with his pound.
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
Varruk dodges the attack!
You miss Varruk with your flame.
Varruk dodges the attack!
You miss Varruk with your flame.
Varruk has a few scratches.

HP:1445 Move:2063 Mana:2076 Secs:42 >
Varruk smashes you in the face with a powerful roundhouse kick!
Scorching tendrils of fire leap out and engulf Varruk!
You dodge the attack!
Varruk misses you with his pierce.
Varruk misses you with his pound.
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
Varruk misses you with his pound.
You smash Varruk in the face with a powerful roundhouse kick!  (51)
You massacre Varruk with your flame.  (21)
You massacre Varruk with your flame.  (24)
Varruk has a few scratches.

HP:1362 Move:2063 Mana:2076 Secs:40 >
Varruk slams his forehead into yours, knocking you unconscious!

HP:1333 Move:2063 Mana:2076 Secs:40 > All you can do right now is think 
about the stars!

HP:1333 Move:2063 Mana:2076 Secs:39 > ret
All you can do right now is think about the stars!

HP:1333 Move:2063 Mana:2076 Secs:39 >

HP:1213 Move:2063 Mana:2076 Secs:38 > ret
All you can do right now is think about the stars!

HP:1213 Move:2063 Mana:2076 Secs:38 > ret


HP:1093 Move:2063 Mana:2076 Secs:36 > All you can do right now is think 
about the stars!

HP:1093 Move:2063 Mana:2076 Secs:36 > ret
All you can do right now is think about the stars!

HP:1093 Move:2063 Mana:2076 Secs:35 >
You suddenly regain your senses!
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
You dodge the attack!
Varruk misses you with his pound.

HP:1013 Move:2063 Mana:2076 Secs:34 > ret
You clumsily trip over your feet as you attempt to leave!

A Large Oak Grove
   Close to a dozen trees fill this area, shading the grass with their
spread leaves.  The trees must be very old, each being between two and four
feet in diameter.  These oaks are larger than the grove on the eastern
side.
[ Exits: n e s ]
(2) A small acorn on the ground barely catches your attention.
A little brown field mouse jumps through the grass.
A small red songbird hops merrily around here.
A brightly colored butterfly flitters around.
A tiny chipmunk darts through the grass.
A gentle "hoo, hoo" sound comes from a nearby tree.
You flee head over heels!

HP:1013 Move:2062 Mana:2076 Secs:34 > cast 'angelic touch'
Okay.
Powerful healing energy floods your body!

HP:1557 Move:2062 Mana:2016 Secs:32 > cast 'angelic touch'

A garter snake has arrived.

HP:1557 Move:2062 Mana:2016 Secs:30 > Okay.
Your fingernail is suddenly torn up and your finger doused in lemon juice!

HP:1557 Move:2062 Mana:1986 Secs:30 > cast 'angelic touch'
Okay.
Powerful healing energy floods your body!

HP:1958 Move:2062 Mana:1926 Secs:27 > s
cast 'celestial fury'

West Park Entrance
   Here a small gate leads from the residentional section of Moldavia into
the central park.  People come and go through this side gate as a shortcut
to spend a day relaxing among the trees, or returning to their homes at the
end of the day.
[ Exits: n e s ]
The corpse of a monarch butterfly is lying here.
The corpse of a little mouse is lying here.
You sense a hidden life form here.

HP:1958 Move:2061 Mana:1926 Secs:25 > Okay.
Hundreds of meteors rain from the heavens, pummeling the room!
Varruk is pummeled with a fury of celestial meteorites!

HP:1958 Move:2061 Mana:1776 Secs:25 >
Varruk misses you with his pierce.
You swing your weapon, deftly knocking Varruk's attack away!
You dodge the attack!
Varruk misses you with his pound.
You swing your weapon, deftly knocking Varruk's attack away!
Varruk swings his weapon, easily knocking your attack away!
Varruk dodges the attack!
You miss Varruk with your flame.
Varruk has a few scratches.

HP:1958 Move:2061 Mana:1776 Secs:24 > cast 'dispel magic'

Varruk slams his forehead into yours, knocking you unconscious!

HP:1930 Move:2061 Mana:1776 Secs:23 > All you can do right now is think 
about the stars!

HP:1930 Move:2061 Mana:1776 Secs:23 >

HP:1807 Move:2061 Mana:1776 Secs:22 > cast 'dispel magic'
All you can do right now is think about the stars!

HP:1807 Move:2061 Mana:1776 Secs:22 >

HP:1692 Move:2061 Mana:1776 Secs:20 > cast 'dispel magic'
All you can do right now is think about the stars!

HP:1692 Move:2061 Mana:1776 Secs:20 > cast 'dispel magic'

You suddenly regain your senses!
You dodge the attack!
Varruk misses you with his pound.
You dodge the attack!
Varruk misses you with his pound.
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!

HP:1634 Move:2061 Mana:1776 Secs:18 > Okay.
Darkness briefly enshrouds Varruk.

HP:1634 Move:2061 Mana:1741 Secs:18 > l

West Park Entrance
   Here a small gate leads from the residentional section of Moldavia into
the central park.  People come and go through this side gate as a shortcut
to spend a day relaxing among the trees, or returning to their homes at the
end of the day.
[ Exits: n e s ]
The corpse of a monarch butterfly is lying here.
The corpse of a little mouse is lying here.
Varruk Trollish Warrior is here, fighting YOU! (Red Aura)

HP:1634 Move:2061 Mana:1741 Secs:17 > ret

Varruk dodges the attack!
You miss Varruk with your flame.
You pulverize Varruk with your mighty flame.  (38)
Varruk dodges the attack!
You miss Varruk with your flame.
Varruk has a few scratches.
Varruk smashes you in the face with a powerful roundhouse kick!
Scorching tendrils of fire leap out and engulf Varruk!
Varruk massacres you with his pierce.
Scorching tendrils of fire leap out and engulf Varruk!
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
You dodge the attack!
Varruk misses you with his pound.

HP:1503 Move:2061 Mana:1741 Secs:16 >
Western Cobblestone Path
   The narrow path leading around the park comes to an intersection here
between the fountain and the west gate.  A black iron pole is here,
standing about six feet high with a lantern box at the top.  A thick white
candle inside is lit and replaced by the park keepers to light up the
walkway at night.
[ Exits: n e s w ]
A tiny honeybee buzzes around in the air.
You stealthly escape the battle.

HP:1503 Move:2061 Mana:1741 Secs:16 > w
back var

West Park Entrance
   Here a small gate leads from the residentional section of Moldavia into
the central park.  People come and go through this side gate as a shortcut
to spend a day relaxing among the trees, or returning to their homes at the
end of the day.
[ Exits: n e s ]
The corpse of a monarch butterfly is lying here.
The corpse of a little mouse is lying here.
Varruk Trollish Warrior is standing here. (Red Aura)

HP:1503 Move:2060 Mana:1741 Secs:14 > Varruk makes a strange sound as you 
place a primal warspear in his back!  (524)

HP:1503 Move:2060 Mana:1741 Secs:14 > ret

Varruk starts flailing his arms and making strange gurgling sounds.

HP:1503 Move:2060 Mana:1741 Secs:13 >
Varruk smashes you in the face with a powerful roundhouse kick!
Scorching tendrils of fire leap out and engulf Varruk!
Varruk misses you with his pierce.
You swing your weapon, deftly knocking Varruk's attack away!
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
Varruk misses you with his pound.
Varruk dodges the attack!
You miss Varruk with your flame.
Varruk swings his weapon, easily knocking your attack away!
Varruk swings his weapon, easily knocking your attack away!
Varruk has a few scratches.

HP:1421 Move:2060 Mana:1741 Secs:12 >
A Large Oak Grove
   Close to a dozen trees fill this area, shading the grass with their
spread leaves.  The trees must be very old, each being between two and four
feet in diameter.  These oaks are larger than the grove on the eastern
side.
[ Exits: n e s ]
(2) A small acorn on the ground barely catches your attention.
A harmless garter snake slithers along the ground.
A little brown field mouse jumps through the grass.
A small red songbird hops merrily around here.
A tiny chipmunk darts through the grass.
A gentle "hoo, hoo" sound comes from a nearby tree.
You stealthly escape the battle.

HP:1421 Move:2060 Mana:1741 Secs:11 >
The cardinal flies away to the east.

HP:1421 Move:2060 Mana:1741 Secs:10 > s
back var

West Park Entrance
   Here a small gate leads from the residentional section of Moldavia into
the central park.  People come and go through this side gate as a shortcut
to spend a day relaxing among the trees, or returning to their homes at the
end of the day.
[ Exits: n e s ]
The corpse of a monarch butterfly is lying here.
The corpse of a little mouse is lying here.
You sense a hidden life form here.

HP:1421 Move:2059 Mana:1741 Secs:8 > Backstab who?

HP:1421 Move:2059 Mana:1741 Secs:7 > cast 'celestial fury'
Okay.
Hundreds of meteors rain from the heavens, pummeling the room!
Varruk is pummeled with a fury of celestial meteorites!

HP:1421 Move:2059 Mana:1591 Secs:6 >
Varruk misses you with his pierce.
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
You dodge the attack!
Varruk misses you with his pound.
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
You miss Varruk with your flame.
You pulverize Varruk with your mighty flame.  (37)
You obliterate Varruk with your powerful flame.  (43)
Varruk has a few scratches.

HP:1377 Move:2059 Mana:1591 Secs:4 > ret

A Large Oak Grove
   Close to a dozen trees fill this area, shading the grass with their
spread leaves.  The trees must be very old, each being between two and four
feet in diameter.  These oaks are larger than the grove on the eastern
side.
[ Exits: n e s ]
(2) A small acorn on the ground barely catches your attention.
A harmless garter snake slithers along the ground.
A little brown field mouse jumps through the grass.
A tiny chipmunk darts through the grass.
A gentle "hoo, hoo" sound comes from a nearby tree.
You stealthly escape the battle.

HP:1377 Move:2059 Mana:1591 Secs:3 > cast 'angelic touch'
Okay.
Powerful healing energy floods your body!

HP:1816 Move:2059 Mana:1531 Secs:2 >
An intense pulse of white light flares up over your body!

HP:1995 Move:2067 Mana:1630 Secs:75 > s
cast 'web' var

West Park Entrance
   Here a small gate leads from the residentional section of Moldavia into
the central park.  People come and go through this side gate as a shortcut
to spend a day relaxing among the trees, or returning to their homes at the
end of the day.
[ Exits: n e s ]
The corpse of a monarch butterfly is lying here.
The corpse of a little mouse is lying here.
Varruk Trollish Warrior is standing here. (Red Aura)

HP:1995 Move:2066 Mana:1630 Secs:74 > Okay.
Your left eyeball expands rapidly, then shrinks back in!

HP:1995 Move:2066 Mana:1610 Secs:74 > cast 'web' var
Cannot find the target of your spell!

HP:1995 Move:2066 Mana:1610 Secs:72 > e

Western Cobblestone Path
   The narrow path leading around the park comes to an intersection here
between the fountain and the west gate.  A black iron pole is here,
standing about six feet high with a lantern box at the top.  A thick white
candle inside is lit and replaced by the park keepers to light up the
walkway at night.
[ Exits: n e s w ]
A tiny honeybee buzzes around in the air.
A tiny honeybee buzzes around in the air.

HP:1995 Move:2065 Mana:1610 Secs:71 > e

Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.
[ Exits: n e s w ]
The Fountain of the Gods stands here in all its majesty.

HP:1995 Move:2064 Mana:1610 Secs:71 > w

Western Cobblestone Path
   The narrow path leading around the park comes to an intersection here
between the fountain and the west gate.  A black iron pole is here,
standing about six feet high with a lantern box at the top.  A thick white
candle inside is lit and replaced by the park keepers to light up the
walkway at night.
[ Exits: n e s w ]
A tiny honeybee buzzes around in the air.
A tiny honeybee buzzes around in the air.

HP:1995 Move:2063 Mana:1610 Secs:70 > w
back var

West Park Entrance
   Here a small gate leads from the residentional section of Moldavia into
the central park.  People come and go through this side gate as a shortcut
to spend a day relaxing among the trees, or returning to their homes at the
end of the day.
[ Exits: n e s ]
The corpse of a monarch butterfly is lying here.
The corpse of a little mouse is lying here.
You sense a hidden life form here.

HP:1995 Move:2062 Mana:1610 Secs:70 > Backstab who?

HP:1995 Move:2062 Mana:1610 Secs:70 > back var
Backstab who?

HP:1995 Move:2062 Mana:1610 Secs:69 > n

A Large Oak Grove
   Close to a dozen trees fill this area, shading the grass with their
spread leaves.  The trees must be very old, each being between two and four
feet in diameter.  These oaks are larger than the grove on the eastern
side.
[ Exits: n e s ]
(2) A small acorn on the ground barely catches your attention.
A harmless garter snake slithers along the ground.
A little brown field mouse jumps through the grass.
A gentle "hoo, hoo" sound comes from a nearby tree.

HP:1995 Move:2061 Mana:1610 Secs:68 > s
cast 'celestial fury'

West Park Entrance
   Here a small gate leads from the residentional section of Moldavia into
the central park.  People come and go through this side gate as a shortcut
to spend a day relaxing among the trees, or returning to their homes at the
end of the day.
[ Exits: n e s ]
The corpse of a monarch butterfly is lying here.
The corpse of a little mouse is lying here.
You sense a hidden life form here.

HP:1995 Move:2060 Mana:1610 Secs:66 > Okay.
Hundreds of meteors rain from the heavens, pummeling the room!
Varruk is pummeled with a fury of celestial meteorites!

HP:1995 Move:2060 Mana:1460 Secs:66 >
You dodge the attack!
Varruk misses you with his pierce.
Varruk pounds you extremely hard.
Scorching tendrils of fire leap out and engulf Varruk!
You dodge the attack!
Varruk misses you with his pound.
You dodge the attack!
Varruk misses you with his pound.
Varruk dodges the attack!
You miss Varruk with your flame.
Varruk swings his weapon, easily knocking your attack away!
Varruk has a few scratches.

HP:1976 Move:2060 Mana:1460 Secs:65 > cast 'web'
Okay.
Tendrils of magic wrap around Varruk, holding him tightly!

HP:1976 Move:2060 Mana:1420 Secs:64 >
Varruk tries to flee, but the webbing binds him tightly to the ground!

HP:1976 Move:2060 Mana:1420 Secs:64 >
Varruk misses you with his pierce.
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
Varruk dodges the attack!
You miss Varruk with your flame.
Varruk swings his weapon, easily knocking your attack away!
Varruk has a few scratches.

HP:1899 Move:2060 Mana:1420 Secs:63 >
Varruk slams his forehead into yours, knocking you unconscious!

HP:1876 Move:2060 Mana:1420 Secs:63 > head
All you can do right now is think about the stars!

HP:1876 Move:2060 Mana:1420 Secs:62 >
You suddenly regain your senses!

HP:1764 Move:2060 Mana:1420 Secs:61 > cast 'blindness'
Okay.
A paper cut suddenly appears on your index finger!

HP:1764 Move:2060 Mana:1402 Secs:61 > cast 'blindness'

Varruk swings his weapon, easily knocking your attack away!
You obliterate Varruk with your powerful flame.  (49)
Varruk has a few scratches.
You dodge the attack!
Varruk misses you with his pierce.
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
Varruk pounds you extremely hard.
Scorching tendrils of fire leap out and engulf Varruk!
You dodge the attack!
Varruk misses you with his pound.

HP:1721 Move:2060 Mana:1402 Secs:59 > Okay.
Varruk grabs his eyes and screams in pain!

HP:1721 Move:2060 Mana:1367 Secs:59 >
Varruk dodges the attack!
You miss Varruk with your flame.
Varruk dodges the attack!
You miss Varruk with your flame.
Varruk dodges the attack!
You miss Varruk with your flame.
Varruk has a few scratches.
Varruk smashes you in the face with a powerful roundhouse kick!
Scorching tendrils of fire leap out and engulf Varruk!
You dodge the attack!
Varruk misses you with his pierce.
Varruk misses you with his pound.
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
Varruk misses you with his pound.

HP:1645 Move:2060 Mana:1367 Secs:57 > ret

A Large Oak Grove
   Close to a dozen trees fill this area, shading the grass with their
spread leaves.  The trees must be very old, each being between two and four
feet in diameter.  These oaks are larger than the grove on the eastern
side.
[ Exits: n e s ]
(2) A small acorn on the ground barely catches your attention.
A harmless garter snake slithers along the ground.
A little brown field mouse jumps through the grass.
A gentle "hoo, hoo" sound comes from a nearby tree.
You stealthly escape the battle.

HP:1645 Move:2060 Mana:1367 Secs:57 > s

West Park Entrance
   Here a small gate leads from the residentional section of Moldavia into
the central park.  People come and go through this side gate as a shortcut
to spend a day relaxing among the trees, or returning to their homes at the
end of the day.
[ Exits: n e s ]
The corpse of a monarch butterfly is lying here.
The corpse of a little mouse is lying here.
Varruk Trollish Warrior is standing here. (Red Aura)

HP:1645 Move:2059 Mana:1367 Secs:56 >
A garter snake has arrived.

HP:1645 Move:2059 Mana:1367 Secs:55 > cast 'duality' var
Okay.
Varruk screams in horror as he rapidly disintegrates away!
Varruk screams in horror as he rapidly disintegrates away!

HP:1645 Move:2059 Mana:1367 Secs:54 >
Varruk massacres you with his pierce.
Scorching tendrils of fire leap out and engulf Varruk!
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
Your roundhouse kick sails through the air, missing Varruk!
Varruk dodges the attack!
You miss Varruk with your flame.
Varruk dodges the attack!
You miss Varruk with your flame.
Varruk dodges the attack!
You miss Varruk with your flame.
Varruk has some small wounds and bruises.

HP:1542 Move:2059 Mana:1367 Secs:53 > ret

Varruk slams his forehead into yours, knocking you unconscious!

HP:1516 Move:2059 Mana:1367 Secs:53 > All you can do right now is think 
about the stars!

HP:1516 Move:2059 Mana:1367 Secs:52 >
You suddenly regain your senses!
You dodge the attack!
Varruk misses you with his pound.

HP:1428 Move:2059 Mana:1367 Secs:51 > ret
You clumsily trip over your feet as you attempt to leave!

Western Cobblestone Path
   The narrow path leading around the park comes to an intersection here
between the fountain and the west gate.  A black iron pole is here,
standing about six feet high with a lantern box at the top.  A thick white
candle inside is lit and replaced by the park keepers to light up the
walkway at night.
[ Exits: n e s w ]
A tiny honeybee buzzes around in the air.
A tiny honeybee buzzes around in the air.
You flee head over heels!

HP:1428 Move:2058 Mana:1367 Secs:51 > cast 'duality'
Okay.
An aura of ancient, arcane power suddenly forms around you.
Your mind clears, awaiting the influx of Magic!

HP:1428 Move:2058 Mana:1367 Secs:50 > cast 'disintegrate'
cast 'disintegrate'
Okay.
You hear the words of the Disintegrate spell rapidly fill your mind.

HP:1428 Move:2058 Mana:1292 Secs:48 > feast bee
Okay.
You hear the words of the Disintegrate spell rapidly fill your mind.
The aura disappears as your mind absorbs the last words of the spell.

HP:1428 Move:2058 Mana:1217 Secs:46 > You tear off and devour a tiny 
honeybee's flesh and savagely drink its blood!
A tiny honeybee is dead!  R.I.P.
Your blood freezes as you hear a tiny honeybee's death cry.

HP:1481 Move:2067 Mana:1217 Secs:44 > feast bee
l

Western Cobblestone Path
   The narrow path leading around the park comes to an intersection here
between the fountain and the west gate.  A black iron pole is here,
standing about six feet high with a lantern box at the top.  A thick white
candle inside is lit and replaced by the park keepers to light up the
walkway at night.
[ Exits: n e s w ]
The corpse of a tiny honeybee is lying here.
A tiny honeybee buzzes around in the air.

HP:1481 Move:2067 Mana:1217 Secs:42 > You tear off and devour a tiny 
honeybee's flesh and savagely drink its blood!
A tiny honeybee is dead!  R.I.P.
Your blood freezes as you hear a tiny honeybee's death cry.

HP:1535 Move:2067 Mana:1217 Secs:42 > cast 'angelic touch'
Okay.
Powerful healing energy floods your body!

HP:2063 Move:2067 Mana:1157 Secs:40 >
Allalone OOCs, 'o im able to fly now?'

HP:2063 Move:2067 Mana:1157 Secs:38 > w
cast 'duality' var

West Park Entrance
   Here a small gate leads from the residentional section of Moldavia into
the central park.  People come and go through this side gate as a shortcut
to spend a day relaxing among the trees, or returning to their homes at the
end of the day.
[ Exits: n e s ]
The corpse of a monarch butterfly is lying here.
The corpse of a little mouse is lying here.
A harmless garter snake slithers along the ground.
You sense a hidden life form here.

HP:2063 Move:2066 Mana:1157 Secs:35 > Cannot find the target of your spell!

HP:2063 Move:2066 Mana:1157 Secs:35 > cast 'celestial fury'
Okay.
Hundreds of meteors rain from the heavens, pummeling the room!
A stray meteorite smashes a garter snake in the head, killing it!
A garter snake is dead!  R.I.P.
Your blood freezes as you hear a garter snake's death cry.
Varruk is pummeled with a fury of celestial meteorites!

HP:2063 Move:2066 Mana:1007 Secs:34 >
Zahn OOCs, 'lol'

HP:2063 Move:2066 Mana:1007 Secs:34 > cast 'duality'

You dodge the attack!
Varruk misses you with his pierce.
You swing your weapon, deftly knocking Varruk's attack away!
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
Varruk misses you with his pound.
You miss Varruk with your flame.
Varruk swings his weapon, easily knocking your attack away!
Varruk swings his weapon, easily knocking your attack away!
Varruk has some small wounds and bruises.

HP:2040 Move:2066 Mana:1007 Secs:33 >
Varruk slams his forehead into yours, knocking you unconscious!

HP:2015 Move:2066 Mana:1007 Secs:33 > All you can do right now is think 
about the stars!

HP:2015 Move:2066 Mana:1007 Secs:32 >
You suddenly regain your senses!
You swing your weapon, deftly knocking Varruk's attack away!
You dodge the attack!
Varruk misses you with his pound.

HP:1958 Move:2066 Mana:1007 Secs:31 > cast 'duality'
Okay.
Varruk screams in horror as he rapidly disintegrates away!
Varruk screams in horror as he rapidly disintegrates away!

HP:1958 Move:2066 Mana:1007 Secs:31 >
Varruk swings his weapon, easily knocking your attack away!
Varruk swings his weapon, easily knocking your attack away!
Varruk has some small wounds and bruises.
Varruk misses you with his pierce.
Varruk misses you with his pound.
Varruk misses you with his pound.
Varruk misses you with his pound.

HP:1958 Move:2066 Mana:1007 Secs:29 > head
You slam your head into his, knocking him unconscious!  (51)
Varruk is stunned, but will probably regain consciousness again.

HP:1958 Move:2066 Mana:1007 Secs:29 >
You obliterate Varruk with your powerful flame.  (62)
Varruk is stunned, but will probably regain consciousness again.
You obliterate Varruk with your powerful flame.  (50)
Varruk is stunned, but will probably regain consciousness again.
Varruk has some small wounds and bruises.

HP:1958 Move:2066 Mana:1007 Secs:27 >
You annihilate Varruk with your deadly flame!  (47)
Varruk is stunned, but will probably regain consciousness again.
You annihilate Varruk with your deadly flame!  (55)
Varruk is stunned, but will probably regain consciousness again.
You obliterate Varruk with your powerful flame.  (66)
Varruk is stunned, but will probably regain consciousness again.
Varruk has some small wounds and bruises.

HP:1958 Move:2066 Mana:1007 Secs:25 >
You obliterate Varruk with your powerful flame.  (46)
Varruk is stunned, but will probably regain consciousness again.
You obliterate Varruk with your powerful flame.  (73)
Varruk is stunned, but will probably regain consciousness again.
Varruk has some small wounds and bruises.

HP:1958 Move:2066 Mana:1007 Secs:23 >
You annihilate Varruk with your deadly flame!  (65)
Varruk is stunned, but will probably regain consciousness again.
You obliterate Varruk with your powerful flame.  (48)
Varruk is stunned, but will probably regain consciousness again.
You annihilate Varruk with your deadly flame!  (55)
Varruk is stunned, but will probably regain consciousness again.
Varruk has some small wounds and bruises.

HP:1958 Move:2066 Mana:1007 Secs:21 > ret

A Large Oak Grove
   Close to a dozen trees fill this area, shading the grass with their
spread leaves.  The trees must be very old, each being between two and four
feet in diameter.  These oaks are larger than the grove on the eastern
side.
[ Exits: n e s ]
(2) A small acorn on the ground barely catches your attention.
A small red songbird hops merrily around here.
A little brown field mouse jumps through the grass.
A gentle "hoo, hoo" sound comes from a nearby tree.
You stealthly escape the battle.

HP:1958 Move:2066 Mana:1007 Secs:21 >
Zahn OOCs, 'Yeah something like that'

HP:1958 Move:2066 Mana:1007 Secs:20 > cast 'haste'
Okay.
Suddenly, your body is overcome with a surge of maddening speed!

HP:1958 Move:2066 Mana:982 Secs:19 > cast 'duality'
Okay.
An aura of ancient, arcane power suddenly forms around you.
Your mind clears, awaiting the influx of Magic!

HP:1958 Move:2066 Mana:982 Secs:17 > cast 'disintegrate'
cast 'disintegrate'
Okay.
You hear the words of the Disintegrate spell rapidly fill your mind.

HP:1958 Move:2066 Mana:907 Secs:15 > Okay.
You hear the words of the Disintegrate spell rapidly fill your mind.
The aura disappears as your mind absorbs the last words of the spell.

HP:1958 Move:2066 Mana:832 Secs:13 > s

Allalone OOCs, 'hehe'

HP:1958 Move:2066 Mana:832 Secs:12 >
West Park Entrance
   Here a small gate leads from the residentional section of Moldavia into
the central park.  People come and go through this side gate as a shortcut
to spend a day relaxing among the trees, or returning to their homes at the
end of the day.
[ Exits: n e s ]
The corpse of a garter snake is lying here.
The corpse of a monarch butterfly is lying here.
The corpse of a little mouse is lying here.
Varruk Trollish Warrior is lying here, stunned. (Red Aura)

HP:1958 Move:2065 Mana:832 Secs:11 > cast 'duality' var
Okay.
Varruk screams in horror as he rapidly disintegrates away!
Varruk is stunned, but will probably regain consciousness again.
Varruk screams in horror as he rapidly disintegrates away!
Varruk's decomposing head is damaged from the attack!
Varruk is stunned, but will probably regain consciousness again.

HP:1958 Move:2065 Mana:832 Secs:10 >
You obliterate Varruk with your powerful flame.  (56)
Varruk is stunned, but will probably regain consciousness again.
You obliterate Varruk with your powerful flame.  (52)
Varruk is stunned, but will probably regain consciousness again.
You annihilate Varruk with your deadly flame!  (58)
Varruk's eyes uncross as he regains his senses.
Varruk has some small wounds and bruises.

HP:1958 Move:2065 Mana:832 Secs:9 >
Varruk slams his forehead into yours, knocking you unconscious!

HP:1934 Move:2065 Mana:832 Secs:8 >

HP:1820 Move:2065 Mana:832 Secs:7 >

HP:1690 Move:2065 Mana:832 Secs:5 >
You suddenly regain your senses!
You dodge the attack!
Varruk misses you with his pound.
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!

HP:1598 Move:2065 Mana:832 Secs:3 > ret

A Large Oak Grove
   Close to a dozen trees fill this area, shading the grass with their
spread leaves.  The trees must be very old, each being between two and four
feet in diameter.  These oaks are larger than the grove on the eastern
side.
[ Exits: n e s ]
(2) A small acorn on the ground barely catches your attention.
A small red songbird hops merrily around here.
A little brown field mouse jumps through the grass.
A gentle "hoo, hoo" sound comes from a nearby tree.
You stealthly escape the battle.

HP:1598 Move:2065 Mana:832 Secs:3 >
An intense pulse of white light flares up over your body!

HP:1772 Move:2067 Mana:931 Secs:75 > s
cast 'web' var

West Park Entrance
   Here a small gate leads from the residentional section of Moldavia into
the central park.  People come and go through this side gate as a shortcut
to spend a day relaxing among the trees, or returning to their homes at the
end of the day.
[ Exits: n e s ]
The corpse of a garter snake is lying here.
The corpse of a monarch butterfly is lying here.
The corpse of a little mouse is lying here.
Varruk Trollish Warrior is standing here. (Red Aura)

HP:1772 Move:2066 Mana:931 Secs:75 > Okay.
Tendrils of magic wrap around Varruk, holding him tightly!

HP:1772 Move:2066 Mana:891 Secs:74 > ret
You swing your weapon, deftly knocking Varruk's attack away!
Varruk misses you with his pound.
Varruk misses you with his pound.
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
Varruk swings his weapon, easily knocking your attack away!
You miss Varruk with your flame.
You obliterate Varruk with your powerful flame.  (50)
Varruk has some small wounds and bruises.

On the Shore of Salubri Pond
   Here the grass comes to an end at the sandy shores of the pond which
makes up the southwestern border of Moldavia Park.  A huge weeping willow
tree stands here, draping out over the pond.  Some small fish dart back and
forth in the shallow water, and patches of cattail weeds grow on either
side of the shoreline.
[ Exits: n e s ]
A small red songbird hops merrily around here.
A little girl kneels in the sand, weeping softly.
You stealthly escape the battle.

HP:1745 Move:2066 Mana:891 Secs:72 > s

Salubri Pond
   This pond is about thirty feet across, and just nestles quietly in the
southwestern corner of the park.  The green-black water is home to mostly
just some fish and ducks, although turtles are a common sight as well.
[ Exits: n d ]

HP:1745 Move:2065 Mana:891 Secs:71 > n

On the Shore of Salubri Pond
   Here the grass comes to an end at the sandy shores of the pond which
makes up the southwestern border of Moldavia Park.  A huge weeping willow
tree stands here, draping out over the pond.  Some small fish dart back and
forth in the shallow water, and patches of cattail weeds grow on either
side of the shoreline.
[ Exits: n e s ]
A small red songbird hops merrily around here.
A little girl kneels in the sand, weeping softly.

HP:1745 Move:2064 Mana:891 Secs:70 > w
Alas, you cannot go that way...

HP:1745 Move:2064 Mana:891 Secs:70 > n

West Park Entrance
   Here a small gate leads from the residentional section of Moldavia into
the central park.  People come and go through this side gate as a shortcut
to spend a day relaxing among the trees, or returning to their homes at the
end of the day.
[ Exits: n e s ]
The corpse of a garter snake is lying here.
The corpse of a monarch butterfly is lying here.
The corpse of a little mouse is lying here.
Varruk Trollish Warrior is standing here. (Red Aura)

HP:1745 Move:2063 Mana:891 Secs:69 > n

Varruk closes his eyes and calmly utters the words, 'teleport'.
Varruk dissolves into a point of light, and streaks away.

HP:1745 Move:2063 Mana:891 Secs:68 >
A Large Oak Grove
   Close to a dozen trees fill this area, shading the grass with their
spread leaves.  The trees must be very old, each being between two and four
feet in diameter.  These oaks are larger than the grove on the eastern
side.
[ Exits: n e s ]
(2) A small acorn on the ground barely catches your attention.
A small red songbird hops merrily around here.
A gentle "hoo, hoo" sound comes from a nearby tree.

HP:1745 Move:2062 Mana:891 Secs:68 > cast 'duality'
Okay.
An aura of ancient, arcane power suddenly forms around you.
Your mind clears, awaiting the influx of Magic!

HP:1745 Move:2062 Mana:891 Secs:67 > cast 'disintegrate'
Okay.
You hear the words of the Disintegrate spell rapidly fill your mind.

HP:1745 Move:2062 Mana:816 Secs:64 > cast 'disintegrate'
Okay.
You hear the words of the Disintegrate spell rapidly fill your mind.
The aura disappears as your mind absorbs the last words of the spell.

HP:1745 Move:2062 Mana:741 Secs:62 > feast bird
You tear off and devour the cardinal's flesh and savagely drink his blood!
The cardinal is dead!  R.I.P.
Your blood freezes as you hear the cardinal's death cry.

HP:1797 Move:2067 Mana:741 Secs:60 > feast bird
No one by that name here.

HP:1797 Move:2067 Mana:741 Secs:58 > feast owl
You tear off and devour the great horned owl's flesh and savagely drink his 
blood!
The great horned owl is stunned, but will probably regain consciousness 
again.

HP:1852 Move:2067 Mana:741 Secs:57 >
The flame sears through his skull, melting his head cleanly off!  (53)
The great horned owl is dead!  R.I.P.
Your blood freezes as you hear the great horned owl's death cry.

HP:1852 Move:2067 Mana:741 Secs:56 > l

A Large Oak Grove
   Close to a dozen trees fill this area, shading the grass with their
spread leaves.  The trees must be very old, each being between two and four
feet in diameter.  These oaks are larger than the grove on the eastern
side.
[ Exits: n e s ]
The corpse of the great horned owl is lying here.
The corpse of the cardinal is lying here.
(2) A small acorn on the ground barely catches your attention.

HP:1852 Move:2067 Mana:741 Secs:55 > get corpse
eat corpse
get corpse
eat corpse
get corpse
eat corpse
s
You get the corpse of the great horned owl.

HP:1852 Move:2067 Mana:741 Secs:52 > You sink your fangs deep within the 
corpse and devour it!

HP:1867 Move:2067 Mana:754 Secs:52 > You get the corpse of the cardinal.

HP:1867 Move:2067 Mana:754 Secs:51 > You sink your fangs deep within the 
corpse and devour it!

HP:1883 Move:2067 Mana:768 Secs:51 > You don't see a corpse here.

HP:1883 Move:2067 Mana:768 Secs:51 > You don't seem to have a corpse.

HP:1883 Move:2067 Mana:768 Secs:51 >
West Park Entrance
   Here a small gate leads from the residentional section of Moldavia into
the central park.  People come and go through this side gate as a shortcut
to spend a day relaxing among the trees, or returning to their homes at the
end of the day.
[ Exits: n e s ]
The corpse of a garter snake is lying here.
The corpse of a monarch butterfly is lying here.
The corpse of a little mouse is lying here.

HP:1883 Move:2066 Mana:768 Secs:51 > get corpse
eat corpse
get corpse
eat corpse
You get the corpse of a garter snake.

HP:1883 Move:2066 Mana:768 Secs:50 > You sink your fangs deep within the 
corpse and devour it!

HP:1900 Move:2067 Mana:783 Secs:50 > You get the corpse of a monarch 
butterfly.

HP:1900 Move:2067 Mana:783 Secs:49 > You sink your fangs deep within the 
corpse and devour it!

HP:1914 Move:2067 Mana:795 Secs:49 > hunt var
You start hunting Varish...
The trail is much too faint to tell where it leads anymore.

HP:1914 Move:2067 Mana:795 Secs:48 > hunt varr
You look for a trail, but find nothing.

HP:1914 Move:2067 Mana:795 Secs:46 > who

--- List of the Insymniacs:

[Immortal 101] Varruk Trollish Warrior

[Troll 13] Allalone the Troll
[Vampire 100] Mora Foratu - Chaos Knight Commander (invis)
[Human 96] Zahn (invis)

4 characters displayed.

HP:1914 Move:2067 Mana:795 Secs:45 > hunt varruk
You look for a trail, but find nothing.

HP:1914 Move:2067 Mana:795 Secs:42 > cast 'clairvoyance' varr
Okay.
A wormhole spirals open in front of you, and you peer inside...

Western Cobblestone Path
   The narrow path leading around the park comes to an intersection here
between the fountain and the west gate.  A black iron pole is here,
standing about six feet high with a lantern box at the top.  A thick white
candle inside is lit and replaced by the park keepers to light up the
walkway at night.
[ Exits: n e s w ]
(2) The corpse of a tiny honeybee is lying here.
You sense a hidden life form here.

HP:1914 Move:2067 Mana:760 Secs:40 > e

Western Cobblestone Path
   The narrow path leading around the park comes to an intersection here
between the fountain and the west gate.  A black iron pole is here,
standing about six feet high with a lantern box at the top.  A thick white
candle inside is lit and replaced by the park keepers to light up the
walkway at night.
[ Exits: n e s w ]
(2) The corpse of a tiny honeybee is lying here.
You sense a hidden life form here.

HP:1914 Move:2066 Mana:760 Secs:35 >
Someone closes his eyes and calmly utters the words, 'angelic touch'.
A golden light streams down from the heavens and engulfs someone!

HP:1914 Move:2066 Mana:760 Secs:34 > cast 'celestial fury'
Okay.
Hundreds of meteors rain from the heavens, pummeling the room!
Varruk is pummeled with a fury of celestial meteorites!

HP:1914 Move:2066 Mana:610 Secs:34 >
Varruk closes his eyes and calmly utters the words, 'angelic touch'.
A golden light streams down from the heavens and engulfs Varruk!

HP:1914 Move:2066 Mana:610 Secs:33 >
Varruk misses you with his pierce.
You swing your weapon, deftly knocking Varruk's attack away!
You dodge the attack!
Varruk misses you with his pound.
You dodge the attack!
Varruk misses you with his pound.
You smash Varruk in the face with a powerful roundhouse kick!  (95)
Varruk dodges the attack!
You miss Varruk with your flame.
You obliterate Varruk with your powerful flame.  (40)
Varruk dodges the attack!
You miss Varruk with your flame.
Varruk has a few scratches.

HP:1914 Move:2066 Mana:610 Secs:32 >
Varruk closes his eyes and calmly utters the words, 'sanctuary'.
Varruk bursts into white light!

HP:1914 Move:2066 Mana:610 Secs:32 > cast 'silence'
Okay.
Varruk starts clawing madly at his throat!

HP:1914 Move:2066 Mana:570 Secs:32 >
You swing your weapon, deftly knocking Varruk's attack away!
You dodge the attack!
Varruk misses you with his pound.
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
You dodge the attack!
Varruk misses you with his pound.
Varruk dodges the attack!
You miss Varruk with your flame.
Varruk dodges the attack!
You miss Varruk with your flame.
You massacre Varruk with your flame.  (25)
Varruk has a few scratches.

HP:1888 Move:2066 Mana:570 Secs:30 > cast 'dispel magic'
Okay.
Darkness briefly enshrouds Varruk.

HP:1888 Move:2066 Mana:535 Secs:30 >
Varruk starts flailing his arms and making strange gurgling sounds.

HP:1888 Move:2066 Mana:535 Secs:29 > l

Western Cobblestone Path
   The narrow path leading around the park comes to an intersection here
between the fountain and the west gate.  A black iron pole is here,
standing about six feet high with a lantern box at the top.  A thick white
candle inside is lit and replaced by the park keepers to light up the
walkway at night.
[ Exits: n e s w ]
(2) The corpse of a tiny honeybee is lying here.
Varruk Trollish Warrior is here, fighting YOU! (Red Aura)
  Varruk glows with a bright light!

HP:1888 Move:2066 Mana:535 Secs:29 >
Varruk smashes you in the face with a powerful roundhouse kick!
Scorching tendrils of fire leap out and engulf Varruk!
Varruk massacres you with his pierce.
Scorching tendrils of fire leap out and engulf Varruk!
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
Varruk pounds you extremely hard.
Scorching tendrils of fire leap out and engulf Varruk!
You massacre Varruk with your flame.  (32)
Varruk swings his weapon, easily knocking your attack away!
You massacre Varruk with your flame.  (21)
Varruk has some small wounds and bruises.

HP:1736 Move:2066 Mana:535 Secs:28 >
Varruk slams his forehead into yours, knocking you unconscious!

HP:1707 Move:2066 Mana:535 Secs:28 > cast 'dispel magic'
All you can do right now is think about the stars!

HP:1707 Move:2066 Mana:535 Secs:27 >

HP:1601 Move:2066 Mana:535 Secs:26 > cast 'dispel magic'
All you can do right now is think about the stars!

HP:1601 Move:2066 Mana:535 Secs:26 >
You suddenly regain your senses!
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
You swing your weapon, deftly knocking Varruk's attack away!
You dodge the attack!
Varruk misses you with his pound.

HP:1540 Move:2066 Mana:535 Secs:24 > cast 'dispel magic'
Okay.
Darkness briefly enshrouds Varruk.

HP:1540 Move:2066 Mana:500 Secs:24 > l

Western Cobblestone Path
   The narrow path leading around the park comes to an intersection here
between the fountain and the west gate.  A black iron pole is here,
standing about six feet high with a lantern box at the top.  A thick white
candle inside is lit and replaced by the park keepers to light up the
walkway at night.
[ Exits: n e s w ]
(2) The corpse of a tiny honeybee is lying here.
Varruk Trollish Warrior is here, fighting YOU! (Red Aura)

HP:1540 Move:2066 Mana:500 Secs:24 > cast 'web'

You obliterate Varruk with your powerful flame.  (64)
Varruk swings his weapon, easily knocking your attack away!
You miss Varruk with your flame.
Varruk has some small wounds and bruises.
Varruk misses you with his pierce.
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
You dodge the attack!
Varruk misses you with his pound.
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!

HP:1491 Move:2066 Mana:500 Secs:22 > Okay.
Varruk is already affected by this spell.

HP:1491 Move:2066 Mana:460 Secs:22 > ret

You pulverize Varruk with your mighty flame.  (40)
Varruk dodges the attack!
You miss Varruk with your flame.
Varruk swings his weapon, easily knocking your attack away!
Varruk has some small wounds and bruises.
Varruk misses you with his pierce.
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!

HP:1415 Move:2066 Mana:460 Secs:20 > You clumsily trip over your feet as you 
attempt to leave!

Path Through the Park
   The path leads southward through the park, making a nice walking trail.
A lantern post stands beside the trail, and the high bushes surrounding the
meeting place dominate to the east.
[ Exits: n s w ]
A harmless garter snake slithers along the ground.
You flee head over heels!

HP:1415 Move:2065 Mana:460 Secs:20 > s
back var

Bend in a Cobblestone Path
   Here the cobblestones form and elbow nudging the small hill going down
into the pond.  You can see the very tops of some cattails past the edge of
the hill, and the iron fence bordering the south comes to an end at the
pond's edge.
[ Exits: n e ]
A little grey squirrel darts back and forth collecting nuts.
A tiny honeybee buzzes around in the air.
A tiny honeybee buzzes around in the air.

HP:1415 Move:2064 Mana:460 Secs:19 > Backstab who?

HP:1415 Move:2064 Mana:460 Secs:19 > n

Path Through the Park
   The path leads southward through the park, making a nice walking trail.
A lantern post stands beside the trail, and the high bushes surrounding the
meeting place dominate to the east.
[ Exits: n s w ]
A harmless garter snake slithers along the ground.

HP:1415 Move:2063 Mana:460 Secs:18 > n
back var

Western Cobblestone Path
   The narrow path leading around the park comes to an intersection here
between the fountain and the west gate.  A black iron pole is here,
standing about six feet high with a lantern box at the top.  A thick white
candle inside is lit and replaced by the park keepers to light up the
walkway at night.
[ Exits: n e s w ]
(2) The corpse of a tiny honeybee is lying here.
You sense a hidden life form here.

HP:1415 Move:2062 Mana:460 Secs:16 > Backstab who?

HP:1415 Move:2062 Mana:460 Secs:16 > w

West Park Entrance
   Here a small gate leads from the residentional section of Moldavia into
the central park.  People come and go through this side gate as a shortcut
to spend a day relaxing among the trees, or returning to their homes at the
end of the day.
[ Exits: n e s ]
The corpse of a little mouse is lying here.

HP:1415 Move:2061 Mana:460 Secs:15 > get corpse
eat corpse
You get the corpse of a little mouse.

HP:1415 Move:2061 Mana:460 Secs:14 > You sink your fangs deep within the 
corpse and devour it!

HP:1431 Move:2067 Mana:474 Secs:14 > e
cast 'duality' var

Western Cobblestone Path
   The narrow path leading around the park comes to an intersection here
between the fountain and the west gate.  A black iron pole is here,
standing about six feet high with a lantern box at the top.  A thick white
candle inside is lit and replaced by the park keepers to light up the
walkway at night.
[ Exits: n e s w ]
(2) The corpse of a tiny honeybee is lying here.
You sense a hidden life form here.

HP:1431 Move:2066 Mana:474 Secs:11 > Cannot find the target of your spell!

HP:1431 Move:2066 Mana:474 Secs:11 > dv
Huh?!?

HP:1431 Move:2066 Mana:474 Secs:10 > df

Someone starts flailing his arms and making strange gurgling sounds.

HP:1431 Move:2066 Mana:474 Secs:9 > Huh?!?

HP:1431 Move:2066 Mana:474 Secs:9 > cast 'celestial fury'
Okay.
Hundreds of meteors rain from the heavens, pummeling the room!
Varruk is pummeled with a fury of celestial meteorites!

HP:1431 Move:2066 Mana:324 Secs:8 >
Varruk slams his forehead into yours, knocking you unconscious!

HP:1408 Move:2066 Mana:324 Secs:7 > duall

You suddenly regain your senses!
You dodge the attack!
Varruk misses you with his pound.

HP:1307 Move:2066 Mana:324 Secs:6 > Huh?!?

HP:1307 Move:2066 Mana:324 Secs:6 > cast 'duality'
Okay.
Varruk screams in horror as he rapidly disintegrates away!
Varruk screams in horror as he rapidly disintegrates away!

HP:1307 Move:2066 Mana:324 Secs:5 >
You obliterate Varruk with your powerful flame.  (38)
You obliterate Varruk with your powerful flame.  (52)
Varruk dodges the attack!
You miss Varruk with your flame.
Varruk has some small wounds and bruises.
You dodge the attack!
Varruk misses you with his pierce.
You swing your weapon, deftly knocking Varruk's attack away!
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!

HP:1255 Move:2066 Mana:324 Secs:4 > ret

The Games Area
   A flattened grassy area has been cleared off for the citizens to enjoy
some of the many games they play.  Round targets made of painted hay lie to
the west for the archery competitions.  A group of small children play
stickball to the north.  A few strong men have a boulder throwing contest,
and at least a dozen people play tug of war - with a giant mud pit in the
middle!
[ Exits: n e s w ]
A brightly colored butterfly flitters around.
You stealthly escape the battle.

HP:1255 Move:2066 Mana:324 Secs:3 > feast but
You tear off and devour a monarch butterfly's flesh and savagely drink its 
blood!
A monarch butterfly is dead!  R.I.P.
Your blood freezes as you hear a monarch butterfly's death cry.

HP:1311 Move:2067 Mana:324 Secs:1 >
The clouds open up as torrents of rain start pouring down from the sky.
The effects of one of your countered spells have left you.
An intense pulse of white light flares up over your body!

HP:1468 Move:2067 Mana:423 Secs:75 > l

The Games Area
   A flattened grassy area has been cleared off for the citizens to enjoy
some of the many games they play.  Round targets made of painted hay lie to
the west for the archery competitions.  A group of small children play
stickball to the north.  A few strong men have a boulder throwing contest,
and at least a dozen people play tug of war - with a giant mud pit in the
middle!
[ Exits: n e s w ]
The corpse of a monarch butterfly is lying here.

HP:1468 Move:2067 Mana:423 Secs:74 > get corpse
eat corpse
You get the corpse of a monarch butterfly.

HP:1468 Move:2067 Mana:423 Secs:71 > You sink your fangs deep within the 
corpse and devour it!

HP:1483 Move:2067 Mana:436 Secs:71 > s
back var

Western Cobblestone Path
   The narrow path leading around the park comes to an intersection here
between the fountain and the west gate.  A black iron pole is here,
standing about six feet high with a lantern box at the top.  A thick white
candle inside is lit and replaced by the park keepers to light up the
walkway at night.
[ Exits: n e s w ]
(2) The corpse of a tiny honeybee is lying here.
You sense a hidden life form here.

HP:1483 Move:2066 Mana:436 Secs:70 > Backstab who?

HP:1483 Move:2066 Mana:436 Secs:70 > s

Path Through the Park
   The path leads southward through the park, making a nice walking trail.
A lantern post stands beside the trail, and the high bushes surrounding the
meeting place dominate to the east.
[ Exits: n s w ]

HP:1483 Move:2065 Mana:436 Secs:69 > n
get corpse
eat corpse
get corpse
eat corpse
s

Western Cobblestone Path
   The narrow path leading around the park comes to an intersection here
between the fountain and the west gate.  A black iron pole is here,
standing about six feet high with a lantern box at the top.  A thick white
candle inside is lit and replaced by the park keepers to light up the
walkway at night.
[ Exits: n e s w ]
(2) The corpse of a tiny honeybee is lying here.
You sense a hidden life form here.

HP:1483 Move:2064 Mana:436 Secs:67 > You get the corpse of a tiny honeybee.

HP:1483 Move:2064 Mana:436 Secs:67 > You sink your fangs deep within the 
corpse and devour it!

HP:1499 Move:2067 Mana:450 Secs:67 > You get the corpse of a tiny honeybee.

HP:1499 Move:2067 Mana:450 Secs:67 > You sink your fangs deep within the 
corpse and devour it!

HP:1518 Move:2067 Mana:467 Secs:67 >
Path Through the Park
   The path leads southward through the park, making a nice walking trail.
A lantern post stands beside the trail, and the high bushes surrounding the
meeting place dominate to the east.
[ Exits: n s w ]

HP:1518 Move:2066 Mana:467 Secs:66 >
The cardinal flies into the room.

HP:1518 Move:2066 Mana:467 Secs:65 > n
cast 'color spray'

Western Cobblestone Path
   The narrow path leading around the park comes to an intersection here
between the fountain and the west gate.  A black iron pole is here,
standing about six feet high with a lantern box at the top.  A thick white
candle inside is lit and replaced by the park keepers to light up the
walkway at night.
[ Exits: n e s w ]

HP:1518 Move:2065 Mana:467 Secs:62 > Okay.
A powerful rainbow of vibrant colors fills the room!

HP:1518 Move:2065 Mana:392 Secs:62 > w

West Park Entrance
   Here a small gate leads from the residentional section of Moldavia into
the central park.  People come and go through this side gate as a shortcut
to spend a day relaxing among the trees, or returning to their homes at the
end of the day.
[ Exits: n e s ]

HP:1518 Move:2064 Mana:392 Secs:60 > e

Western Cobblestone Path
   The narrow path leading around the park comes to an intersection here
between the fountain and the west gate.  A black iron pole is here,
standing about six feet high with a lantern box at the top.  A thick white
candle inside is lit and replaced by the park keepers to light up the
walkway at night.
[ Exits: n e s w ]

HP:1518 Move:2063 Mana:392 Secs:59 > e

Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.
[ Exits: n e s w ]
The Fountain of the Gods stands here in all its majesty.
A little grey squirrel darts back and forth collecting nuts.
Zahn is sleeping here. (Invis)
A tiny chipmunk darts through the grass.

HP:1518 Move:2062 Mana:392 Secs:59 > e

Eastern Cobblestone Path
   The path comes to an intersection here between the eastern park entrance
and the fountain.  A black pole, about six feet high, holds a lantern box
at the top to light up the park at night.
[ Exits: n e s w ]

HP:1518 Move:2061 Mana:392 Secs:59 > hunt varruk
You look for a trail, but find nothing.

HP:1518 Move:2061 Mana:392 Secs:57 > w

Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.
[ Exits: n e s w ]
The Fountain of the Gods stands here in all its majesty.
A little grey squirrel darts back and forth collecting nuts.
Zahn is sleeping here. (Invis)
A tiny chipmunk darts through the grass.

HP:1518 Move:2060 Mana:392 Secs:56 > w
w

Western Cobblestone Path
   The narrow path leading around the park comes to an intersection here
between the fountain and the west gate.  A black iron pole is here,
standing about six feet high with a lantern box at the top.  A thick white
candle inside is lit and replaced by the park keepers to light up the
walkway at night.
[ Exits: n e s w ]

HP:1518 Move:2059 Mana:392 Secs:55 >
West Park Entrance
   Here a small gate leads from the residentional section of Moldavia into
the central park.  People come and go through this side gate as a shortcut
to spend a day relaxing among the trees, or returning to their homes at the
end of the day.
[ Exits: n e s ]
A harmless garter snake slithers along the ground.

HP:1518 Move:2058 Mana:392 Secs:55 > w
The fence seems to be closed.

HP:1518 Move:2058 Mana:392 Secs:55 > w
The fence seems to be closed.

HP:1518 Move:2058 Mana:392 Secs:55 > n

A Large Oak Grove
   Close to a dozen trees fill this area, shading the grass with their
spread leaves.  The trees must be very old, each being between two and four
feet in diameter.  These oaks are larger than the grove on the eastern
side.
[ Exits: n e s ]
(2) A small acorn on the ground barely catches your attention.

HP:1518 Move:2057 Mana:392 Secs:54 > e

The Games Area
   A flattened grassy area has been cleared off for the citizens to enjoy
some of the many games they play.  Round targets made of painted hay lie to
the west for the archery competitions.  A group of small children play
stickball to the north.  A few strong men have a boulder throwing contest,
and at least a dozen people play tug of war - with a giant mud pit in the
middle!
[ Exits: n e s w ]

HP:1518 Move:2056 Mana:392 Secs:54 > s

Western Cobblestone Path
   The narrow path leading around the park comes to an intersection here
between the fountain and the west gate.  A black iron pole is here,
standing about six feet high with a lantern box at the top.  A thick white
candle inside is lit and replaced by the park keepers to light up the
walkway at night.
[ Exits: n e s w ]

HP:1518 Move:2055 Mana:392 Secs:53 > s

Path Through the Park
   The path leads southward through the park, making a nice walking trail.
A lantern post stands beside the trail, and the high bushes surrounding the
meeting place dominate to the east.
[ Exits: n s w ]
A small red songbird hops merrily around here.

HP:1518 Move:2054 Mana:392 Secs:53 > w

On the Shore of Salubri Pond
   Here the grass comes to an end at the sandy shores of the pond which
makes up the southwestern border of Moldavia Park.  A huge weeping willow
tree stands here, draping out over the pond.  Some small fish dart back and
forth in the shallow water, and patches of cattail weeds grow on either
side of the shoreline.
[ Exits: n e s ]
A little girl kneels in the sand, weeping softly.

HP:1518 Move:2053 Mana:392 Secs:52 > n

West Park Entrance
   Here a small gate leads from the residentional section of Moldavia into
the central park.  People come and go through this side gate as a shortcut
to spend a day relaxing among the trees, or returning to their homes at the
end of the day.
[ Exits: n e s ]
A harmless garter snake slithers along the ground.

HP:1518 Move:2052 Mana:392 Secs:52 > n
n

A Large Oak Grove
   Close to a dozen trees fill this area, shading the grass with their
spread leaves.  The trees must be very old, each being between two and four
feet in diameter.  These oaks are larger than the grove on the eastern
side.
[ Exits: n e s ]
(2) A small acorn on the ground barely catches your attention.

HP:1518 Move:2051 Mana:392 Secs:52 >
A Shady Patch of Grass
   A somewhat secluded, shady area of grass lies here snuggled in between
the trees all around, and the iron fence which makes a bend around the
northwest corner.  This might be a nice spot for a picnic.
[ Exits: e s ]

HP:1518 Move:2050 Mana:392 Secs:52 > e

A Patch of Apple Trees
   There are six apple trees, growing in a random pattern through this
section of park.  Small pink flowers adorn some of the trees, and juicy red
and yellow apples weigh the branches and lie all over the ground.
[ Exits: e s w ]
A small golden-delicious apple tree grows here.
A small red-apple tree grows here.

HP:1518 Move:2049 Mana:392 Secs:51 > e
e

Main Entrance to Moldavia Central Park
   Past the large iron gates that guard the entrance to the park, a calm,
cobblestone path winds toward the south, through grassy areas and groves of
trees.  This park is the common meeting grounds of the people of Moldavia,
a place to relax and get away from the pressures of the city.
[ Exits: n e s w ]
A brightly colored butterfly flitters around.

HP:1518 Move:2048 Mana:392 Secs:51 > e

The Grassy Knoll
   The land sloping upward levels out gradually here to make a small semi
flat area, before rising again eastward toward the top of lonely hill.
The park fence barricades you in to the north, and the whole park stretches
out to the south and west.
[ Exits: e s w ]
A little grey squirrel darts back and forth collecting nuts.
A little grey squirrel darts back and forth collecting nuts.
A Moldavian townsperson is going about her business here.
A tiny chipmunk darts through the grass.

HP:1518 Move:2047 Mana:392 Secs:51 >
The Lonely Hill Memoriam
   At the crest of this gentle hill stands a monument which closely
resembles a large tombstone.  From here, a good view of the entire park can
be found.
[ Exits: s w ]

HP:1518 Move:2046 Mana:392 Secs:51 > e
Alas, you cannot go that way...

HP:1518 Move:2046 Mana:392 Secs:50 > s

A Grassy Hill
   On the southern side of Lonely Hill, the grass extends all around.
This treeless spot would be a great place to catch some sun, and in the
winter sometimes the neighborhood children sled down the hill.
[ Exits: n s w ]
A tiny honeybee buzzes around in the air.
A tiny chipmunk darts through the grass.

HP:1518 Move:2045 Mana:392 Secs:50 > feast bee
You tear off and devour a tiny honeybee's flesh and savagely drink its 
blood!
A tiny honeybee is dead!  R.I.P.
You knock a tiny honeybee's eyeball out of its socket!
Your blood freezes as you hear a tiny honeybee's death cry.

HP:1580 Move:2067 Mana:392 Secs:48 > feast chip
You tear off and devour a tiny chipmunk's flesh and savagely drink its 
blood!
A tiny chipmunk is dead!  R.I.P.
Your blood freezes as you hear a tiny chipmunk's death cry.

HP:1631 Move:2067 Mana:392 Secs:46 > get corpse
eat corpse
get corpse
eat corpse
You get the corpse of a tiny chipmunk.

HP:1631 Move:2067 Mana:392 Secs:44 > You sink your fangs deep within the 
corpse and devour it!

HP:1650 Move:2067 Mana:409 Secs:44 > You get the corpse of a tiny honeybee.

HP:1650 Move:2067 Mana:409 Secs:43 > You sink your fangs deep within the 
corpse and devour it!

HP:1665 Move:2067 Mana:422 Secs:43 > w

A Grove of Oak Trees
   These oaks are not quite so large as those on the western side, but are
impressive nonetheless.  Several trees grow in a random pattern, and one
toward the north in particular looks interesting.
[ Exits: n e s w ]
A small acorn on the ground barely catches your attention.

HP:1665 Move:2066 Mana:422 Secs:43 > w

Northern Cobblestone Path
   The gentle trail winds lazily from the northern gates toward the central
fountain.  Some people are gathered in merriment to the west, and large
trees are all around you.  This park seems to be a peaceful place indeed.
[ Exits: n e s w ]
A little brown field mouse jumps through the grass.
A small red songbird hops merrily around here.

HP:1665 Move:2065 Mana:422 Secs:42 > s

Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.
[ Exits: n e s w ]
The Fountain of the Gods stands here in all its majesty.
A little grey squirrel darts back and forth collecting nuts.
Zahn is sleeping here. (Invis)
A tiny chipmunk darts through the grass.

HP:1665 Move:2064 Mana:422 Secs:41 > n

Northern Cobblestone Path
   The gentle trail winds lazily from the northern gates toward the central
fountain.  Some people are gathered in merriment to the west, and large
trees are all around you.  This park seems to be a peaceful place indeed.
[ Exits: n e s w ]
A little brown field mouse jumps through the grass.
A small red songbird hops merrily around here.

HP:1665 Move:2063 Mana:422 Secs:41 > s

Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.
[ Exits: n e s w ]
The Fountain of the Gods stands here in all its majesty.
A little grey squirrel darts back and forth collecting nuts.
Zahn is sleeping here. (Invis)
A tiny chipmunk darts through the grass.

HP:1665 Move:2062 Mana:422 Secs:40 > feast squ
You tear off and devour a little squirrel's flesh and savagely drink its 
blood!
A little squirrel is dead!  R.I.P.
Your blood freezes as you hear a little squirrel's death cry.

HP:1716 Move:2067 Mana:422 Secs:38 > feast chip
You tear off and devour a tiny chipmunk's flesh and savagely drink its 
blood!
A tiny chipmunk is dead!  R.I.P.
Your blood freezes as you hear a tiny chipmunk's death cry.

HP:1772 Move:2067 Mana:422 Secs:36 >
Zahn awakens.

HP:1772 Move:2067 Mana:422 Secs:35 >
Zahn clambers to his feet.
Zahn slowly rises off the floor and hovers in mid-air.

HP:1772 Move:2067 Mana:422 Secs:35 > get corpse
eat corpse
get corpse
eat corpse
l

Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.
[ Exits: n e s w ]
The corpse of a tiny chipmunk is lying here.
The corpse of a little squirrel is lying here.
The Fountain of the Gods stands here in all its majesty.
Zahn is floating here. (Invis)

HP:1772 Move:2067 Mana:422 Secs:34 > You get the corpse of a tiny chipmunk.

HP:1772 Move:2067 Mana:422 Secs:34 > You sink your fangs deep within the 
corpse and devour it!

HP:1785 Move:2067 Mana:433 Secs:33 > You get the corpse of a little 
squirrel.

HP:1785 Move:2067 Mana:433 Secs:33 > You sink your fangs deep within the 
corpse and devour it!

HP:1805 Move:2067 Mana:451 Secs:33 > w

Western Cobblestone Path
   The narrow path leading around the park comes to an intersection here
between the fountain and the west gate.  A black iron pole is here,
standing about six feet high with a lantern box at the top.  A thick white
candle inside is lit and replaced by the park keepers to light up the
walkway at night.
[ Exits: n e s w ]

HP:1805 Move:2066 Mana:451 Secs:33 > w

West Park Entrance
   Here a small gate leads from the residentional section of Moldavia into
the central park.  People come and go through this side gate as a shortcut
to spend a day relaxing among the trees, or returning to their homes at the
end of the day.
[ Exits: n e s ]

HP:1805 Move:2065 Mana:451 Secs:32 > hunt varr
You start hunting Varruk...
n
n

HP:1805 Move:2065 Mana:451 Secs:30 >
A Large Oak Grove
   Close to a dozen trees fill this area, shading the grass with their
spread leaves.  The trees must be very old, each being between two and four
feet in diameter.  These oaks are larger than the grove on the eastern
side.
[ Exits: n e s ]
(2) A small acorn on the ground barely catches your attention.
A harmless garter snake slithers along the ground.
n
n

HP:1805 Move:2064 Mana:451 Secs:29 >
A Shady Patch of Grass
   A somewhat secluded, shady area of grass lies here snuggled in between
the trees all around, and the iron fence which makes a bend around the
northwest corner.  This might be a nice spot for a picnic.
[ Exits: e s ]
e
e

HP:1805 Move:2063 Mana:451 Secs:28 >
A Patch of Apple Trees
   There are six apple trees, growing in a random pattern through this
section of park.  Small pink flowers adorn some of the trees, and juicy red
and yellow apples weigh the branches and lie all over the ground.
[ Exits: e s w ]
A small golden-delicious apple tree grows here.
A small red-apple tree grows here.
e
e

HP:1805 Move:2062 Mana:451 Secs:27 >
Main Entrance to Moldavia Central Park
   Past the large iron gates that guard the entrance to the park, a calm,
cobblestone path winds toward the south, through grassy areas and groves of
trees.  This park is the common meeting grounds of the people of Moldavia,
a place to relax and get away from the pressures of the city.
[ Exits: n e s w ]
A little grey squirrel darts back and forth collecting nuts.
A brightly colored butterfly flitters around.
e
e

HP:1805 Move:2061 Mana:451 Secs:26 >
A monarch butterfly flies away to the south.

HP:1805 Move:2061 Mana:451 Secs:25 >
The Grassy Knoll
   The land sloping upward levels out gradually here to make a small semi
flat area, before rising again eastward toward the top of lonely hill.
The park fence barricades you in to the north, and the whole park stretches
out to the south and west.
[ Exits: e s w ]
A little grey squirrel darts back and forth collecting nuts.
A Moldavian townsperson is going about her business here.
s
s

HP:1805 Move:2060 Mana:451 Secs:25 >
A Grove of Oak Trees
   These oaks are not quite so large as those on the western side, but are
impressive nonetheless.  Several trees grow in a random pattern, and one
toward the north in particular looks interesting.
[ Exits: n e s w ]
A small acorn on the ground barely catches your attention.
s
s

HP:1805 Move:2059 Mana:451 Secs:24 >
Eastern Cobblestone Path
   The path comes to an intersection here between the eastern park entrance
and the fountain.  A black pole, about six feet high, holds a lantern box
at the top to light up the park at night.
[ Exits: n e s w ]
e
e

HP:1805 Move:2058 Mana:451 Secs:23 >
East Park Entrance
   A small gate hinged on one side leads into and out of the park.  A path
of cobblestones starts here, about three or four feet wide and leads around
the park for those just out for a stroll.  This entrance is often used by
the poor of Moldavia, or those just coming from the market.
[ Exits: n e s w ]
A small red songbird hops merrily around here.
e
e

HP:1805 Move:2057 Mana:451 Secs:22 >
Fountain Lane
   You have arrived at the eastern gate leading into the city park.  It is
a simple gate of iron bars, hinged and latched at one side.  Birds can be
heard chirping from the trees to the west, and soft, cool grass extends all
around.  The lane comes to an intersection with a large street to the east.
[ Exits: e w ]
A Moldavia city guard is here, keeping the peace.
e
e

HP:1805 Move:2056 Mana:451 Secs:21 >
"The Double F"
   Here the major city street of Fuligan meets quiet little Fountain Lane.
The paved street continues north and south, while the lane heads westward
from here towards central park.  The tightly packed buildings of the city
slums lie to the east.
[ Exits: n s w ]
A deep silver plate sits on the ground with a few lonely coins in it.
A little brown rat scurries around, looking for food.
A little brown rat scurries around, looking for food.
A young gypsy boy sits here rapidly beating on a hand drum.
A caramel skinned woman dances wildly in the street.
s
s

HP:1805 Move:2055 Mana:451 Secs:20 >
South End of Fuligan Street
   From here southward, this section of Fuligan Street forms a thin line
between the greenery and relative peacefulness of the city park and the
often avoided ghettos of the poor, thieving tramps and hooligans that
plague this city.
[ Exits: n s ]
A Moldavia city guard is here, keeping the peace.
s
s

HP:1805 Move:2054 Mana:451 Secs:19 >
South End of Fuligan Street
   To the north here, Fuligan intersects Fountain Lane in a crossroads
known as the Double F.  The fence separating this area, especially the
nearby slums, from the park's inhabitants is torn down in a few places, as
though some riffraff was attempting to break their way in.
[ Exits: n s ]
A Moldavia city guard is here, keeping the peace.
s
s

HP:1805 Move:2053 Mana:451 Secs:18 >
South End of Fuligan Street
   The street continues its dividing line here, separating the tramps,
whores and thieves to the east from the clean, wholesome park-dwellers in
Moldavia's park over to the west.  The guards have done quite good job of
keeping each on their own side of this boundary.
[ Exits: n s ]
s
s

HP:1805 Move:2052 Mana:451 Secs:17 >
South End of Fuligan Street
   Fuligan Street continues its north and south travel here.  To the east,
the lower class section of town, with its run-down buildings and crime-
ridden streets, rises up into the skyline, while a nice, pleasant park
awaits you to the west.
[ Exits: n s ]
A Moldavia city guard is here, keeping the peace.
(Invis) A member of the elite Enchanter's Guild patrols the area here.
  Three orbs of magic float silently around her!
s
s

HP:1805 Move:2051 Mana:451 Secs:16 >
South End of Fuligan Street
   From here northward, Fuligan Street winds its way northward through the
city.  The Southern wall road cuts into it from the east, heading toward
the South Gates to the west.
[ Exits: n e w ]
w
w

HP:1805 Move:2050 Mana:451 Secs:15 >
South Wall Road
   The road here heads westward, toward the mighty, protected ramparts of
Moldavia's southern gate, and eastward toward Fuligan street.  To the north
you see a small, peaceful looking park.  Guards mill about constantly here,
protecting the gates from invaders, and keeping the peace in the slums to
the east.
[ Exits: e w ]
w
w

HP:1805 Move:2049 Mana:451 Secs:14 >
The Grand City of Moldavia
    The bustling city spreads out before you to the north.  Here is the
place where just about anything (or anyone) can be bought and sold if
the price is right.  Being a thouroughfare for many peoples from around
the land, the city guards and most of the townspeople are used to and
tolerant of all races.  It would be wise, however, to try to stay out of
trouble, especially with the merchants, who are the real citizens under
the protection of the guard.
[ Exits: e s ]
s
s

HP:1805 Move:2048 Mana:451 Secs:13 >
Moldavia City South Gate
   From the southern fields and forests, you arrive at a fortified double
gate.  A set of two heavy iron doors are mounted on solid square columns of
glossy black stone, standing proudly to either side of the incoming road.
A black marble lion's head adorns the top of each column, snarling angrily
at would-be intruders.  The slightly arching black top of the doorframe
holds a series of waving green flags, the official color of the Moldaiva
city-state.  Extending far to the east and west from this imposing gate,
the black stone of the city wall divides the urban streets from the
southern wilderness.
[ Exits: n s ]
A metal helmet with a single green feather rests on the ground.
A heavy pair of black boots are on the ground.
A Moldavia city guard is here, keeping the peace.
(Red Aura) A Moldavia city guard is here, protecting the gate.
(Red Aura) A Moldavia city guard is here, protecting the gate.
s
s

HP:1805 Move:2047 Mana:451 Secs:12 >
Outside the Southern Gates
   You stand before the towering black walls that enclose the southern
section of Moldavia City.  A pillar of shimmering black stone stands to
either side of the road ahead, and two large guards stand poised at the
archway over the heavy iron doors.  Surely these defenses would stop any
invasion from the south.
[ Exits: n s ]
s
s

HP:1805 Move:2046 Mana:451 Secs:11 >
South Road
   The dusty south road divides a small patch of unplanted field in half as
it heads northward toward the city.  Flowers and weeds alongside the edge
of the road are trampled and covered in grey-brown dust, kicked up by the
travelling horses.
[ Exits: n s ]
s
s

HP:1805 Move:2045 Mana:451 Secs:10 >
South Road
   This wide unpaved road is well worn from travellers, both on foot and
with horse and buggy.  An unplanted wild field of flowers and weeds lies to
either side, filling up the area between two dense looking forests.  Dust
flies up in the air from the dry earth that has been pulverized into this
small, straight road.
[ Exits: n s ]
s
s

HP:1805 Move:2044 Mana:451 Secs:9 >
South Road
   You are on a dust covered north-south road crossing the grassy plains
between Moldavia and the forest of Haon-Dor.  An occasional hunter or
adventurer can be seen, heading to or from the forest.  To the north is the
walled city, Moldavia, and to the south the road continues towards a large
forest.
[ Exits: n s ]
s
s

HP:1805 Move:2043 Mana:451 Secs:8 >
Crossroads of the Ancients
   Here two dusty roads cross paths, one long, winding road leading east
and west, and the other branching off to the north toward the great walled
city of Moldavia.  This intersection is very well traveled, as hunters,
travelers, and merchants from the southern towns come heading toward the
city.  To the south, the path leads deep into a darkening forest.
[ Exits: n e s w ]
s
s

HP:1805 Move:2042 Mana:451 Secs:7 >
A Trail Leading into the Forest
   Your feet rest firmly on the grass below you.  To your north, you see a
crossroads.  Your path to the east and west is blocked by tall shrubs.  To
the south you see a friendly forest trail, which looks well-travelled.  A
small bird sits perched on the shrub to your east and lets out a beautiful,
melodic tone.
[ Exits: n s ]
You sense a hidden life form here.
You have found your prey!

HP:1805 Move:2041 Mana:451 Secs:6 > back varr
Backstab who?

HP:1805 Move:2041 Mana:451 Secs:5 > w
Alas, you cannot go that way...

HP:1805 Move:2041 Mana:451 Secs:5 > n

Crossroads of the Ancients
   Here two dusty roads cross paths, one long, winding road leading east
and west, and the other branching off to the north toward the great walled
city of Moldavia.  This intersection is very well traveled, as hunters,
travelers, and merchants from the southern towns come heading toward the
city.  To the south, the path leads deep into a darkening forest.
[ Exits: n e s w ]

HP:1805 Move:2040 Mana:451 Secs:3 > n

South Road
   You are on a dust covered north-south road crossing the grassy plains
between Moldavia and the forest of Haon-Dor.  An occasional hunter or
adventurer can be seen, heading to or from the forest.  To the north is the
walled city, Moldavia, and to the south the road continues towards a large
forest.
[ Exits: n s ]

HP:1805 Move:2039 Mana:451 Secs:3 > sl
You float down toward the ground and go to sleep.

HP:1805 Move:2039 Mana:451 Secs:2 >
HP:1805 Move:2039 Mana:451 Secs:2 >
HP:1805 Move:2039 Mana:451 Secs:1 >
HP:1805 Move:2039 Mana:451 Secs:1 >
HP:1805 Move:2039 Mana:451 Secs:1 >
You feel much more wasteful of magic again.

HP:2014 Move:2067 Mana:626 Secs:75 >
HP:2014 Move:2067 Mana:626 Secs:75 >
HP:2014 Move:2067 Mana:626 Secs:75 > wak
sta
You awaken, and sit up.

HP:2014 Move:2067 Mana:626 Secs:75 > You stand up.
You slowly rise off the floor and hover in mid-air.

HP:2014 Move:2067 Mana:626 Secs:74 > l

South Road
   You are on a dust covered north-south road crossing the grassy plains
between Moldavia and the forest of Haon-Dor.  An occasional hunter or
adventurer can be seen, heading to or from the forest.  To the north is the
walled city, Moldavia, and to the south the road continues towards a large
forest.
[ Exits: n s ]

HP:2014 Move:2067 Mana:626 Secs:74 > cast 'economize'
Okay.
The very essence of Magic crackles at your fingertips!

HP:2014 Move:2067 Mana:526 Secs:73 > s

Crossroads of the Ancients
   Here two dusty roads cross paths, one long, winding road leading east
and west, and the other branching off to the north toward the great walled
city of Moldavia.  This intersection is very well traveled, as hunters,
travelers, and merchants from the southern towns come heading toward the
city.  To the south, the path leads deep into a darkening forest.
[ Exits: n e s w ]

HP:2014 Move:2066 Mana:526 Secs:71 > s

A Trail Leading into the Forest
   Your feet rest firmly on the grass below you.  To your north, you see a
crossroads.  Your path to the east and west is blocked by tall shrubs.  To
the south you see a friendly forest trail, which looks well-travelled.  A
small bird sits perched on the shrub to your east and lets out a beautiful,
melodic tone.
[ Exits: n s ]
You sense a hidden life form here.

HP:2014 Move:2065 Mana:526 Secs:71 > cast 'celestial fury'
Okay.
Hundreds of meteors rain from the heavens, pummeling the room!
Varruk is pummeled with a fury of celestial meteorites!

HP:2014 Move:2065 Mana:376 Secs:70 >
Varruk slams his forehead into yours, knocking you unconscious!

HP:1991 Move:2065 Mana:376 Secs:69 >

HP:1886 Move:2065 Mana:376 Secs:68 >
You suddenly regain your senses!
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
You swing your weapon, deftly knocking Varruk's attack away!
You swing your weapon, deftly knocking Varruk's attack away!

HP:1822 Move:2065 Mana:376 Secs:66 > head
You slam your head into his, but he just shrugs it off!

HP:1822 Move:2065 Mana:376 Secs:66 >
You pulverize Varruk with your mighty flame.  (37)
Varruk dodges the attack!
You miss Varruk with your flame.
Varruk has some small wounds and bruises.
Varruk smashes you in the face with a powerful roundhouse kick!
Scorching tendrils of fire leap out and engulf Varruk!
Varruk massacres you with his pierce.
Scorching tendrils of fire leap out and engulf Varruk!
You swing your weapon, deftly knocking Varruk's attack away!
You dodge the attack!
Varruk misses you with his pound.
You swing your weapon, deftly knocking Varruk's attack away!

HP:1736 Move:2065 Mana:376 Secs:64 >
Varruk swings his weapon, easily knocking your attack away!
Varruk dodges the attack!
You miss Varruk with your flame.
You obliterate Varruk with your powerful flame.  (44)
Varruk has some small wounds and bruises.
Varruk massacres you with his pierce.
Scorching tendrils of fire leap out and engulf Varruk!
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
Varruk pounds you extremely hard.
Scorching tendrils of fire leap out and engulf Varruk!
Varruk pounds you extremely hard.
Scorching tendrils of fire leap out and engulf Varruk!

HP:1646 Move:2065 Mana:376 Secs:62 > ret

Varruk grabs tightly onto you, holding you securely in one place!

HP:1646 Move:2065 Mana:376 Secs:61 >
You smash Varruk in the face with a powerful roundhouse kick!  (72)
You obliterate Varruk with your powerful flame.  (64)
Varruk dodges the attack!
You miss Varruk with your flame.
Varruk dodges the attack!
You miss Varruk with your flame.
Varruk has some small wounds and bruises.
Varruk smashes you in the face with a powerful roundhouse kick!
Scorching tendrils of fire leap out and engulf Varruk!
Varruk misses you with his pierce.
You swing your weapon, deftly knocking Varruk's attack away!
You swing your weapon, deftly knocking Varruk's attack away!
You swing your weapon, deftly knocking Varruk's attack away!

HP:1594 Move:2065 Mana:376 Secs:60 >
Varruk slams his forehead into yours, knocking you unconscious!

HP:1568 Move:2065 Mana:376 Secs:59 >

HP:1443 Move:2065 Mana:376 Secs:58 > All you can do right now is think about 
the stars!

HP:1443 Move:2065 Mana:376 Secs:58 >
You suddenly regain your senses!
You dodge the attack!
Varruk misses you with his pound.
Varruk pounds you extremely hard.
Scorching tendrils of fire leap out and engulf Varruk!

HP:1364 Move:2065 Mana:376 Secs:56 > cast 'teleport'
Okay.

A Large Oak Grove
   Close to a dozen trees fill this area, shading the grass with their
spread leaves.  The trees must be very old, each being between two and four
feet in diameter.  These oaks are larger than the grove on the eastern
side.
[ Exits: n e s ]
(2) A small acorn on the ground barely catches your attention.

HP:1364 Move:2065 Mana:359 Secs:56 > w
Alas, you cannot go that way...

HP:1364 Move:2065 Mana:359 Secs:54 > n

A Shady Patch of Grass
   A somewhat secluded, shady area of grass lies here snuggled in between
the trees all around, and the iron fence which makes a bend around the
northwest corner.  This might be a nice spot for a picnic.
[ Exits: e s ]

HP:1364 Move:2064 Mana:359 Secs:53 > s

A Large Oak Grove
   Close to a dozen trees fill this area, shading the grass with their
spread leaves.  The trees must be very old, each being between two and four
feet in diameter.  These oaks are larger than the grove on the eastern
side.
[ Exits: n e s ]
(2) A small acorn on the ground barely catches your attention.

HP:1364 Move:2063 Mana:359 Secs:52 > e

The Games Area
   A flattened grassy area has been cleared off for the citizens to enjoy
some of the many games they play.  Round targets made of painted hay lie to
the west for the archery competitions.  A group of small children play
stickball to the north.  A few strong men have a boulder throwing contest,
and at least a dozen people play tug of war - with a giant mud pit in the
middle!
[ Exits: n e s w ]
A little brown field mouse jumps through the grass.
A harmless garter snake slithers along the ground.

HP:1364 Move:2062 Mana:359 Secs:51 >
A garter snake leaves east.

HP:1364 Move:2062 Mana:359 Secs:50 > feast mouse
You tear off and devour a little mouse's flesh and savagely drink its blood!
A little mouse is dead!  R.I.P.
Your blood freezes as you hear a little mouse's death cry.

HP:1426 Move:2067 Mana:359 Secs:48 > feast snake
No one by that name here.

HP:1426 Move:2067 Mana:359 Secs:45 > l

The Games Area
   A flattened grassy area has been cleared off for the citizens to enjoy
some of the many games they play.  Round targets made of painted hay lie to
the west for the archery competitions.  A group of small children play
stickball to the north.  A few strong men have a boulder throwing contest,
and at least a dozen people play tug of war - with a giant mud pit in the
middle!
[ Exits: n e s w ]
The corpse of a little mouse is lying here.

HP:1426 Move:2067 Mana:359 Secs:44 > w

A Large Oak Grove
   Close to a dozen trees fill this area, shading the grass with their
spread leaves.  The trees must be very old, each being between two and four
feet in diameter.  These oaks are larger than the grove on the eastern
side.
[ Exits: n e s ]
(2) A small acorn on the ground barely catches your attention.

HP:1426 Move:2066 Mana:359 Secs:43 > s

West Park Entrance
   Here a small gate leads from the residentional section of Moldavia into
the central park.  People come and go through this side gate as a shortcut
to spend a day relaxing among the trees, or returning to their homes at the
end of the day.
[ Exits: n e s ]

HP:1426 Move:2065 Mana:359 Secs:42 > ooc that was wierd
You OOC, 'that was wierd'

HP:1426 Move:2065 Mana:359 Secs:40 > e

Western Cobblestone Path
   The narrow path leading around the park comes to an intersection here
between the fountain and the west gate.  A black iron pole is here,
standing about six feet high with a lantern box at the top.  A thick white
candle inside is lit and replaced by the park keepers to light up the
walkway at night.
[ Exits: n e s w ]

HP:1426 Move:2064 Mana:359 Secs:40 > e

Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.
[ Exits: n e s w ]
The Fountain of the Gods stands here in all its majesty.
A brightly colored butterfly flitters around.
Zahn is sleeping here. (Invis)

HP:1426 Move:2063 Mana:359 Secs:39 > feast but
You tear off and devour a monarch butterfly's flesh and savagely drink its 
blood!
A monarch butterfly is dead!  R.I.P.
Your blood freezes as you hear a monarch butterfly's death cry.

HP:1483 Move:2067 Mana:359 Secs:37 > get corpse
eat corpse
e
You get the corpse of a monarch butterfly.

HP:1483 Move:2067 Mana:359 Secs:35 > You sink your fangs deep within the 
corpse and devour it!

HP:1499 Move:2067 Mana:373 Secs:35 >
Eastern Cobblestone Path
   The path comes to an intersection here between the eastern park entrance
and the fountain.  A black pole, about six feet high, holds a lantern box
at the top to light up the park at night.
[ Exits: n e s w ]

HP:1499 Move:2066 Mana:373 Secs:35 > ooc u shrugged it off hehe
e
You OOC, 'u shrugged it off hehe'

HP:1499 Move:2066 Mana:373 Secs:30 >
East Park Entrance
   A small gate hinged on one side leads into and out of the park.  A path
of cobblestones starts here, about three or four feet wide and leads around
the park for those just out for a stroll.  This entrance is often used by
the poor of Moldavia, or those just coming from the market.
[ Exits: n e s w ]
A small red songbird hops merrily around here.

HP:1499 Move:2065 Mana:373 Secs:30 > feast bird
You tear off and devour the cardinal's flesh and savagely drink his blood!
The cardinal is dead!  R.I.P.
Your blood freezes as you hear the cardinal's death cry.

HP:1554 Move:2067 Mana:373 Secs:28 > get corpse
eat corpse
s
You get the corpse of the cardinal.

HP:1554 Move:2067 Mana:373 Secs:26 > You sink your fangs deep within the 
corpse and devour it!

HP:1568 Move:2067 Mana:385 Secs:26 >
The Picnic Area
   Really this spot is one of several good places to have a picnic
throughout the park.  And often on sunny days people make just that use of
it.  This grassy area is open and treeless.
[ Exits: n s w ]
Robbie is standing here.
A young maiden sits here quietly enjoying her picnic lunch.

HP:1568 Move:2066 Mana:385 Secs:26 > feast maid
You tear off and devour Megan's flesh and savagely drink her blood!
Megan lunges at you and attacks!

HP:1627 Move:2067 Mana:385 Secs:24 > feast maid

The flame sears through her skull, melting her head cleanly off!  (61)
Megan is dead!  R.I.P.
Your blood freezes as you hear Megan's death cry.
You loot 10 coins from the corpse.

HP:1627 Move:2067 Mana:385 Secs:22 > get corpse
eat corpse
w
No one by that name here.

HP:1627 Move:2067 Mana:385 Secs:19 > You get the corpse of Megan.

HP:1627 Move:2067 Mana:385 Secs:19 > time
You sink your fangs deep within the corpse and devour it!

HP:1647 Move:2067 Mana:403 Secs:19 >
Path Through the Park
   This straight section of cobblestones leads through the east side of the
park.  A tall pole with a lantern box at the top stands nearby, lighting
the path at night.  A wall of neatly trimmed bushes blocks the way
westward.
[ Exits: n e s ]

HP:1647 Move:2066 Mana:403 Secs:19 > It is 10 o'clock am, on the Day of 
Thunder.
The 10th Day of the Month of the Golden Angel, Year 410.

HP:1647 Move:2066 Mana:403 Secs:19 > l

Path Through the Park
   This straight section of cobblestones leads through the east side of the
park.  A tall pole with a lantern box at the top stands nearby, lighting
the path at night.  A wall of neatly trimmed bushes blocks the way
westward.
[ Exits: n e s ]

HP:1647 Move:2066 Mana:403 Secs:18 > n

Eastern Cobblestone Path
   The path comes to an intersection here between the eastern park entrance
and the fountain.  A black pole, about six feet high, holds a lantern box
at the top to light up the park at night.
[ Exits: n e s w ]

HP:1647 Move:2065 Mana:403 Secs:17 > w

Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.
[ Exits: n e s w ]
The Fountain of the Gods stands here in all its majesty.
A harmless garter snake slithers along the ground.
A small red songbird hops merrily around here.
Zahn is sleeping here. (Invis)

HP:1647 Move:2064 Mana:403 Secs:17 > n

Northern Cobblestone Path
   The gentle trail winds lazily from the northern gates toward the central
fountain.  Some people are gathered in merriment to the west, and large
trees are all around you.  This park seems to be a peaceful place indeed.
[ Exits: n e s w ]
A brightly colored butterfly flitters around.

HP:1647 Move:2063 Mana:403 Secs:16 > s

Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.
[ Exits: n e s w ]
The Fountain of the Gods stands here in all its majesty.
A harmless garter snake slithers along the ground.
A small red songbird hops merrily around here.
Zahn is sleeping here. (Invis)

HP:1647 Move:2062 Mana:403 Secs:16 > feast snake
You tear off and devour a garter snake's flesh and savagely drink its blood!
A garter snake is dead!  R.I.P.
Your blood freezes as you hear a garter snake's death cry.

HP:1705 Move:2067 Mana:403 Secs:14 > feast bird
You tear off and devour the cardinal's flesh and savagely drink his blood!
The cardinal is dead!  R.I.P.
Your blood freezes as you hear the cardinal's death cry.

HP:1760 Move:2067 Mana:403 Secs:12 > get corpse
eat corpse
get corpse
eat corpse
You get the corpse of the cardinal.

HP:1760 Move:2067 Mana:403 Secs:10 > You sink your fangs deep within the 
corpse and devour it!

HP:1776 Move:2067 Mana:417 Secs:10 > You get the corpse of a garter snake.

HP:1776 Move:2067 Mana:417 Secs:10 > You sink your fangs deep within the 
corpse and devour it!

HP:1794 Move:2067 Mana:433 Secs:10 > w

Western Cobblestone Path
   The narrow path leading around the park comes to an intersection here
between the fountain and the west gate.  A black iron pole is here,
standing about six feet high with a lantern box at the top.  A thick white
candle inside is lit and replaced by the park keepers to light up the
walkway at night.
[ Exits: n e s w ]

HP:1794 Move:2066 Mana:433 Secs:9 > n

The Games Area
   A flattened grassy area has been cleared off for the citizens to enjoy
some of the many games they play.  Round targets made of painted hay lie to
the west for the archery competitions.  A group of small children play
stickball to the north.  A few strong men have a boulder throwing contest,
and at least a dozen people play tug of war - with a giant mud pit in the
middle!
[ Exits: n e s w ]
The corpse of a little mouse is lying here.

HP:1794 Move:2065 Mana:433 Secs:9 > get corpse
eat corpse
You get the corpse of a little mouse.

HP:1794 Move:2065 Mana:433 Secs:7 > w
You sink your fangs deep within the corpse and devour it!

HP:1810 Move:2067 Mana:447 Secs:7 >
A Large Oak Grove
   Close to a dozen trees fill this area, shading the grass with their
spread leaves.  The trees must be very old, each being between two and four
feet in diameter.  These oaks are larger than the grove on the eastern
side.
[ Exits: n e s ]
(2) A small acorn on the ground barely catches your attention.

HP:1810 Move:2066 Mana:447 Secs:7 > sl
You float down toward the ground and go to sleep.

HP:1810 Move:2066 Mana:447 Secs:6 > sc

You are 27 years old.
You are a Vampire Hero   (Level 100)
Str [19/0]  Int [19]  Wis [15]  Dex [19]  Con [15]  Chr [19].
HP: [1810/2089]     Move: [2066/2067]     Mana: [447/3200].
Height: [7'2"]   Weight: [89 pounds].
Armor Class: [41/200]    Hitroll: [10]    Damroll: [20].
Gold Coins: [430,989]    Alignment: [-1000]    Life: [2].
You have been playing for 24 days and 19 hours.
You are known as Mora Foratu - Chaos Knight Commander
You are sleeping.
  You can fly.
  You are instilled with the breath of Life.
  You feel blessed.
  You are economical with your magic use.
  Your movements have been sped up!
  Regenerating power resides in you.
  You can detect evil beings.
  You can detect magical properties.
  You can detect poison.
  You are invisible.
  You can detect hidden things.
  You are moving around unnoticed.
  You can detect invisible things.
  You are evading physical attacks.
  You are protected by a holy light!
  You are surrounded by a vortex of fire!

HP:1810 Move:2066 Mana:447 Secs:5 > who

--- List of the Insymniacs:

[Immortal 101] Varruk Trollish Warrior

[Troll 13] Allalone the Troll
[Vampire 100] Mora Foratu - Chaos Knight Commander (invis)
[Human 96] Zahn (invis)

4 characters displayed.

HP:1810 Move:2066 Mana:447 Secs:5 >
HP:2014 Move:2067 Mana:622 Secs:74 >
HP:2014 Move:2067 Mana:622 Secs:73 > wak
You awaken, and sit up.

HP:2014 Move:2067 Mana:622 Secs:73 > sta
You stand up.
You slowly rise off the floor and hover in mid-air.

HP:2014 Move:2067 Mana:622 Secs:72 > l

A Large Oak Grove
   Close to a dozen trees fill this area, shading the grass with their
spread leaves.  The trees must be very old, each being between two and four
feet in diameter.  These oaks are larger than the grove on the eastern
side.
[ Exits: n e s ]
(2) A small acorn on the ground barely catches your attention.

HP:2014 Move:2067 Mana:622 Secs:72 > e

The Games Area
   A flattened grassy area has been cleared off for the citizens to enjoy
some of the many games they play.  Round targets made of painted hay lie to
the west for the archery competitions.  A group of small children play
stickball to the north.  A few strong men have a boulder throwing contest,
and at least a dozen people play tug of war - with a giant mud pit in the
middle!
[ Exits: n e s w ]

HP:2014 Move:2066 Mana:622 Secs:72 > n

A Patch of Apple Trees
   There are six apple trees, growing in a random pattern through this
section of park.  Small pink flowers adorn some of the trees, and juicy red
and yellow apples weigh the branches and lie all over the ground.
[ Exits: e s w ]
A small golden-delicious apple tree grows here.
A small red-apple tree grows here.

HP:2014 Move:2065 Mana:622 Secs:71 > n
Alas, you cannot go that way...

HP:2014 Move:2065 Mana:622 Secs:71 > n
n
Alas, you cannot go that way...

HP:2014 Move:2065 Mana:622 Secs:71 > Alas, you cannot go that way...

HP:2014 Move:2065 Mana:622 Secs:71 > e

Main Entrance to Moldavia Central Park
   Past the large iron gates that guard the entrance to the park, a calm,
cobblestone path winds toward the south, through grassy areas and groves of
trees.  This park is the common meeting grounds of the people of Moldavia,
a place to relax and get away from the pressures of the city.
[ Exits: n e s w ]

HP:2014 Move:2064 Mana:622 Secs:70 > n

Before the Park Gates
    The cobblestones of the path leading away from the city continue
southward underneath an iron double gate, and into the park.  A square
stone column to either side supports the heavy gate, as well as providing
starting and ending points for the iron bars of the fence which surround
the park.  Perched atop each column is a stone figure of a prideful male
lion.
[ Exits: n s ]

HP:2014 Move:2063 Mana:622 Secs:70 > n

A Cobblestone Path
   This is a small path winding gently away from the great road.  Normally
a path like this in the middle of a city would seem very out of place,
however it leads south toward the main entrance of the Moldavia city park a
quiet, grassy area to get away from the hectic and overcrowded streets of
the city.
[ Exits: n s ]

HP:2014 Move:2062 Mana:622 Secs:70 > n
n

Songspell of the Great Gods
   This major intersection of the city was so named by a compromise between
the powerful and influential members of the Magic Guild and the political
leaders of Moldavian government.  The eerie, transparent substance of the
Songspells stops just at the edge of the great paved street.
[ Exits: n e s w ]
A little brown rat scurries around, looking for food.

HP:2014 Move:2061 Mana:622 Secs:69 > n

Road of the Songspells
   Just north of an intersection, you travel along the magical Road of the
Songspells.  For a split second the road directly underfoot glows a soft
blue and then returns to normal.  The road itself seems to carry a spirit
and an energy that is lacking in even many humans, and while travelling its
length, a subtle melody plays in your head.
[ Exits: n s ]
A Moldavian townsperson is going about her business here.
A street rat wanders about the city, looking for garbage.

HP:2014 Move:2060 Mana:622 Secs:69 >
Road of the Songspells
   With every step taken, or every foot floated over, this road sings
another note of its song to you.  A cozy building with two floors lies to
the west, and a rectangular sign is set flat against the wall just beside
the entrance.  An interesting smell of maple syrup and oranges wafts out
through the open door.
[ Exits: n s w ]
A little brown rat scurries around, looking for food.
A Moldavia city guard is here, keeping the peace.

HP:2014 Move:2059 Mana:622 Secs:69 >
A skeleton warrior gossips, 'For every 5 ticks that Zahn does not show his 
face to me, I will take the life of a random Human.'

HP:2014 Move:2059 Mana:622 Secs:67 > feast rat
No one by that name here.

HP:2014 Move:2059 Mana:622 Secs:65 > l

Road of the Songspells
   With every step taken, or every foot floated over, this road sings
another note of its song to you.  A cozy building with two floors lies to
the west, and a rectangular sign is set flat against the wall just beside
the entrance.  An interesting smell of maple syrup and oranges wafts out
through the open door.
[ Exits: n s w ]
A Moldavia city guard is here, keeping the peace.

HP:2014 Move:2059 Mana:622 Secs:64 > hunt varr
You look for a trail, but find nothing.

HP:2014 Move:2059 Mana:622 Secs:61 > hunt varr
You look for a trail, but find nothing.

HP:2014 Move:2059 Mana:622 Secs:60 > s

Road of the Songspells
   Just north of an intersection, you travel along the magical Road of the
Songspells.  For a split second the road directly underfoot glows a soft
blue and then returns to normal.  The road itself seems to carry a spirit
and an energy that is lacking in even many humans, and while travelling its
length, a subtle melody plays in your head.
[ Exits: n s ]
A Moldavian townsperson is going about her business here.
A street rat wanders about the city, looking for garbage.

HP:2014 Move:2058 Mana:622 Secs:58 > s

Songspell of the Great Gods
   This major intersection of the city was so named by a compromise between
the powerful and influential members of the Magic Guild and the political
leaders of Moldavian government.  The eerie, transparent substance of the
Songspells stops just at the edge of the great paved street.
[ Exits: n e s w ]
A little brown rat scurries around, looking for food.

HP:2014 Move:2057 Mana:622 Secs:58 > s

A Cobblestone Path
   This is a small path winding gently away from the great road.  Normally
a path like this in the middle of a city would seem very out of place,
however it leads south toward the main entrance of the Moldavia city park a
quiet, grassy area to get away from the hectic and overcrowded streets of
the city.
[ Exits: n s ]

HP:2014 Move:2056 Mana:622 Secs:58 > s

Before the Park Gates
    The cobblestones of the path leading away from the city continue
southward underneath an iron double gate, and into the park.  A square
stone column to either side supports the heavy gate, as well as providing
starting and ending points for the iron bars of the fence which surround
the park.  Perched atop each column is a stone figure of a prideful male
lion.
[ Exits: n s ]

HP:2014 Move:2055 Mana:622 Secs:58 > s
s

Main Entrance to Moldavia Central Park
   Past the large iron gates that guard the entrance to the park, a calm,
cobblestone path winds toward the south, through grassy areas and groves of
trees.  This park is the common meeting grounds of the people of Moldavia,
a place to relax and get away from the pressures of the city.
[ Exits: n e s w ]

HP:2014 Move:2054 Mana:622 Secs:58 > s

Northern Cobblestone Path
   The gentle trail winds lazily from the northern gates toward the central
fountain.  Some people are gathered in merriment to the west, and large
trees are all around you.  This park seems to be a peaceful place indeed.
[ Exits: n e s w ]
A brightly colored butterfly flitters around.

HP:2014 Move:2053 Mana:622 Secs:57 > s

Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.
[ Exits: n e s w ]
The Fountain of the Gods stands here in all its majesty.
Zahn is sleeping here. (Invis)

HP:2014 Move:2052 Mana:622 Secs:57 >
The Meeting Place
   This area is separated from the rest of the park by a large bush grown
into a semi circle around the east, south, and west.  Several wooden
benches are here to rest on, and two wooden podiums have been placed across
from each other toward the south.  This open forum of talk is a common
favorite of the townspeople.  Nearly every day someone stands up behind one
of these podiums to dispense his or her thoughts on religion, magic, and
many other topics, and nearly every day someone else stands before the
other podium to oppose him.
[ Exits: n ]
A large, sociable bulletin board is mounted on a wall here.
A brightly colored butterfly flitters around.
A Moldavia city guard is here, keeping the peace.

HP:2014 Move:2051 Mana:622 Secs:57 > s
Alas, you cannot go that way...

HP:2014 Move:2051 Mana:622 Secs:57 > n
w

Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.
[ Exits: n e s w ]
The Fountain of the Gods stands here in all its majesty.
Zahn is sleeping here. (Invis)

HP:2014 Move:2050 Mana:622 Secs:56 >
Western Cobblestone Path
   The narrow path leading around the park comes to an intersection here
between the fountain and the west gate.  A black iron pole is here,
standing about six feet high with a lantern box at the top.  A thick white
candle inside is lit and replaced by the park keepers to light up the
walkway at night.
[ Exits: n e s w ]

HP:2014 Move:2049 Mana:622 Secs:56 > w

West Park Entrance
   Here a small gate leads from the residentional section of Moldavia into
the central park.  People come and go through this side gate as a shortcut
to spend a day relaxing among the trees, or returning to their homes at the
end of the day.
[ Exits: n e s ]

HP:2014 Move:2048 Mana:622 Secs:56 > w
The fence seems to be closed.

HP:2014 Move:2048 Mana:622 Secs:55 > s

On the Shore of Salubri Pond
   Here the grass comes to an end at the sandy shores of the pond which
makes up the southwestern border of Moldavia Park.  A huge weeping willow
tree stands here, draping out over the pond.  Some small fish dart back and
forth in the shallow water, and patches of cattail weeds grow on either
side of the shoreline.
[ Exits: n e s ]
A little girl kneels in the sand, weeping softly.

HP:2014 Move:2047 Mana:622 Secs:55 > e

Path Through the Park
   The path leads southward through the park, making a nice walking trail.
A lantern post stands beside the trail, and the high bushes surrounding the
meeting place dominate to the east.
[ Exits: n s w ]
A little grey squirrel darts back and forth collecting nuts.
A tiny honeybee buzzes around in the air.

HP:2014 Move:2046 Mana:622 Secs:54 > e
Alas, you cannot go that way...

HP:2014 Move:2046 Mana:622 Secs:54 > n

Western Cobblestone Path
   The narrow path leading around the park comes to an intersection here
between the fountain and the west gate.  A black iron pole is here,
standing about six feet high with a lantern box at the top.  A thick white
candle inside is lit and replaced by the park keepers to light up the
walkway at night.
[ Exits: n e s w ]

HP:2014 Move:2045 Mana:622 Secs:54 > n
n

The Games Area
   A flattened grassy area has been cleared off for the citizens to enjoy
some of the many games they play.  Round targets made of painted hay lie to
the west for the archery competitions.  A group of small children play
stickball to the north.  A few strong men have a boulder throwing contest,
and at least a dozen people play tug of war - with a giant mud pit in the
middle!
[ Exits: n e s w ]

HP:2014 Move:2044 Mana:622 Secs:53 >
A Patch of Apple Trees
   There are six apple trees, growing in a random pattern through this
section of park.  Small pink flowers adorn some of the trees, and juicy red
and yellow apples weigh the branches and lie all over the ground.
[ Exits: e s w ]
A small golden-delicious apple tree grows here.
A small red-apple tree grows here.

HP:2014 Move:2043 Mana:622 Secs:53 > e
e

Main Entrance to Moldavia Central Park
   Past the large iron gates that guard the entrance to the park, a calm,
cobblestone path winds toward the south, through grassy areas and groves of
trees.  This park is the common meeting grounds of the people of Moldavia,
a place to relax and get away from the pressures of the city.
[ Exits: n e s w ]

HP:2014 Move:2042 Mana:622 Secs:53 > e

The Grassy Knoll
   The land sloping upward levels out gradually here to make a small semi
flat area, before rising again eastward toward the top of lonely hill.
The park fence barricades you in to the north, and the whole park stretches
out to the south and west.
[ Exits: e s w ]
A little grey squirrel darts back and forth collecting nuts.
A little grey squirrel darts back and forth collecting nuts.
A Moldavian townsperson is going about her business here.

HP:2014 Move:2041 Mana:622 Secs:53 >
The Lonely Hill Memoriam
   At the crest of this gentle hill stands a monument which closely
resembles a large tombstone.  From here, a good view of the entire park can
be found.
[ Exits: s w ]
A tiny chipmunk darts through the grass.

HP:2014 Move:2040 Mana:622 Secs:53 > e
e
Alas, you cannot go that way...

HP:2014 Move:2040 Mana:622 Secs:52 > e
Alas, you cannot go that way...

HP:2014 Move:2040 Mana:622 Secs:52 > Alas, you cannot go that way...

HP:2014 Move:2040 Mana:622 Secs:52 > s

A Grassy Hill
   On the southern side of Lonely Hill, the grass extends all around.
This treeless spot would be a great place to catch some sun, and in the
winter sometimes the neighborhood children sled down the hill.
[ Exits: n s w ]
A tiny honeybee's eyeball lies here, staring back at you.

HP:2014 Move:2039 Mana:622 Secs:52 > e
e
Alas, you cannot go that way...

HP:2014 Move:2039 Mana:622 Secs:51 > Alas, you cannot go that way...

HP:2014 Move:2039 Mana:622 Secs:51 > s

East Park Entrance
   A small gate hinged on one side leads into and out of the park.  A path
of cobblestones starts here, about three or four feet wide and leads around
the park for those just out for a stroll.  This entrance is often used by
the poor of Moldavia, or those just coming from the market.
[ Exits: n e s w ]

HP:2014 Move:2038 Mana:622 Secs:51 > n

A Grassy Hill
   On the southern side of Lonely Hill, the grass extends all around.
This treeless spot would be a great place to catch some sun, and in the
winter sometimes the neighborhood children sled down the hill.
[ Exits: n s w ]
A tiny honeybee's eyeball lies here, staring back at you.

HP:2014 Move:2037 Mana:622 Secs:50 > get eye
You get a tiny honeybee's eyeball.

HP:2014 Move:2037 Mana:622 Secs:49 > eat eye
You sink your fangs deep within a tiny honeybee's eyeball and devour it!

HP:2025 Move:2051 Mana:631 Secs:48 > w

A Grove of Oak Trees
   These oaks are not quite so large as those on the western side, but are
impressive nonetheless.  Several trees grow in a random pattern, and one
toward the north in particular looks interesting.
[ Exits: n e s w ]
A small acorn on the ground barely catches your attention.

HP:2025 Move:2050 Mana:631 Secs:48 > n

The Grassy Knoll
   The land sloping upward levels out gradually here to make a small semi
flat area, before rising again eastward toward the top of lonely hill.
The park fence barricades you in to the north, and the whole park stretches
out to the south and west.
[ Exits: e s w ]
A little grey squirrel darts back and forth collecting nuts.
A little grey squirrel darts back and forth collecting nuts.
A Moldavian townsperson is going about her business here.

HP:2025 Move:2049 Mana:631 Secs:47 > n
n
Alas, you cannot go that way...

HP:2025 Move:2049 Mana:631 Secs:47 > Alas, you cannot go that way...

HP:2025 Move:2049 Mana:631 Secs:47 > n
Alas, you cannot go that way...

HP:2025 Move:2049 Mana:631 Secs:47 > w

Main Entrance to Moldavia Central Park
   Past the large iron gates that guard the entrance to the park, a calm,
cobblestone path winds toward the south, through grassy areas and groves of
trees.  This park is the common meeting grounds of the people of Moldavia,
a place to relax and get away from the pressures of the city.
[ Exits: n e s w ]

HP:2025 Move:2048 Mana:631 Secs:46 > n

Before the Park Gates
    The cobblestones of the path leading away from the city continue
southward underneath an iron double gate, and into the park.  A square
stone column to either side supports the heavy gate, as well as providing
starting and ending points for the iron bars of the fence which surround
the park.  Perched atop each column is a stone figure of a prideful male
lion.
[ Exits: n s ]

HP:2025 Move:2047 Mana:631 Secs:45 > n

A Cobblestone Path
   This is a small path winding gently away from the great road.  Normally
a path like this in the middle of a city would seem very out of place,
however it leads south toward the main entrance of the Moldavia city park a
quiet, grassy area to get away from the hectic and overcrowded streets of
the city.
[ Exits: n s ]

HP:2025 Move:2046 Mana:631 Secs:45 > n

Songspell of the Great Gods
   This major intersection of the city was so named by a compromise between
the powerful and influential members of the Magic Guild and the political
leaders of Moldavian government.  The eerie, transparent substance of the
Songspells stops just at the edge of the great paved street.
[ Exits: n e s w ]
A little brown rat scurries around, looking for food.

HP:2025 Move:2045 Mana:631 Secs:44 > n

Road of the Songspells
   Just north of an intersection, you travel along the magical Road of the
Songspells.  For a split second the road directly underfoot glows a soft
blue and then returns to normal.  The road itself seems to carry a spirit
and an energy that is lacking in even many humans, and while travelling its
length, a subtle melody plays in your head.
[ Exits: n s ]
A street rat wanders about the city, looking for garbage.

HP:2025 Move:2044 Mana:631 Secs:44 > n

Road of the Songspells
   With every step taken, or every foot floated over, this road sings
another note of its song to you.  A cozy building with two floors lies to
the west, and a rectangular sign is set flat against the wall just beside
the entrance.  An interesting smell of maple syrup and oranges wafts out
through the open door.
[ Exits: n s w ]
A Moldavian townsperson is going about her business here.
A Moldavia city guard is here, keeping the peace.
A Moldavia city guard is here, keeping the peace.

HP:2025 Move:2043 Mana:631 Secs:43 > s

Road of the Songspells
   Just north of an intersection, you travel along the magical Road of the
Songspells.  For a split second the road directly underfoot glows a soft
blue and then returns to normal.  The road itself seems to carry a spirit
and an energy that is lacking in even many humans, and while travelling its
length, a subtle melody plays in your head.
[ Exits: n s ]
A street rat wanders about the city, looking for garbage.

HP:2025 Move:2042 Mana:631 Secs:42 > s

Songspell of the Great Gods
   This major intersection of the city was so named by a compromise between
the powerful and influential members of the Magic Guild and the political
leaders of Moldavian government.  The eerie, transparent substance of the
Songspells stops just at the edge of the great paved street.
[ Exits: n e s w ]
A little brown rat scurries around, looking for food.

HP:2025 Move:2041 Mana:631 Secs:42 > s

A Cobblestone Path
   This is a small path winding gently away from the great road.  Normally
a path like this in the middle of a city would seem very out of place,
however it leads south toward the main entrance of the Moldavia city park a
quiet, grassy area to get away from the hectic and overcrowded streets of
the city.
[ Exits: n s ]

HP:2025 Move:2040 Mana:631 Secs:41 > s

Before the Park Gates
    The cobblestones of the path leading away from the city continue
southward underneath an iron double gate, and into the park.  A square
stone column to either side supports the heavy gate, as well as providing
starting and ending points for the iron bars of the fence which surround
the park.  Perched atop each column is a stone figure of a prideful male
lion.
[ Exits: n s ]

HP:2025 Move:2039 Mana:631 Secs:41 > s

Main Entrance to Moldavia Central Park
   Past the large iron gates that guard the entrance to the park, a calm,
cobblestone path winds toward the south, through grassy areas and groves of
trees.  This park is the common meeting grounds of the people of Moldavia,
a place to relax and get away from the pressures of the city.
[ Exits: n e s w ]

HP:2025 Move:2038 Mana:631 Secs:41 > s
s

Northern Cobblestone Path
   The gentle trail winds lazily from the northern gates toward the central
fountain.  Some people are gathered in merriment to the west, and large
trees are all around you.  This park seems to be a peaceful place indeed.
[ Exits: n e s w ]
A brightly colored butterfly flitters around.

HP:2025 Move:2037 Mana:631 Secs:41 > s

Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.
[ Exits: n e s w ]
The Fountain of the Gods stands here in all its majesty.
Zahn is sleeping here. (Invis)

HP:2025 Move:2036 Mana:631 Secs:41 > s

The Meeting Place
   This area is separated from the rest of the park by a large bush grown
into a semi circle around the east, south, and west.  Several wooden
benches are here to rest on, and two wooden podiums have been placed across
from each other toward the south.  This open forum of talk is a common
favorite of the townspeople.  Nearly every day someone stands up behind one
of these podiums to dispense his or her thoughts on religion, magic, and
many other topics, and nearly every day someone else stands before the
other podium to oppose him.
[ Exits: n ]
A large, sociable bulletin board is mounted on a wall here.
A brightly colored butterfly flitters around.
A Moldavia city guard is here, keeping the peace.

HP:2025 Move:2035 Mana:631 Secs:41 > Alas, you cannot go that way...

HP:2025 Move:2035 Mana:631 Secs:40 > ponder
You ponder over matters as they appear to you.

HP:2025 Move:2035 Mana:631 Secs:39 > cast 'clairvoyance' varr
Okay.
A wormhole spirals open in front of you, and you peer inside...

The Bottom of Salubri Pond
   Here, swimming around in the murky water, you find that it is actually
quite clean and free of garbage.  The cool green water is all around,
preventing you from seeing more than a few feet in front of you.  The water
is still and calm.
[ Exits: u ]
Varruk Trollish Warrior is standing here. (Red Aura)
A large, dark catfish is here scouring for food.

HP:2025 Move:2035 Mana:596 Secs:38 > n

Fountain of the Gods
   Standing before you is a massive, elegant fountain, one of the most
magnificent in all the lands.  The stone statue is easily thirty feet tall,
and is carved exquisitely.  Nobody really knows where the fountain came
from or how old it is, but legends tell that some wandering peasants found
the fountain in the middle of a field and built the city of Moldavia around
it - by all accounts it is hundreds of years old.  Cool, clear water issues
forth from the fountain, beckoning you to take a drink.
[ Exits: n e s w ]
The Fountain of the Gods stands here in all its majesty.
Zahn is sleeping here. (Invis)

HP:2025 Move:2034 Mana:596 Secs:36 >
An elven city guard has arrived.

HP:2025 Move:2034 Mana:596 Secs:35 > w

Western Cobblestone Path
   The narrow path leading around the park comes to an intersection here
between the fountain and the west gate.  A black iron pole is here,
standing about six feet high with a lantern box at the top.  A thick white
candle inside is lit and replaced by the park keepers to light up the
walkway at night.
[ Exits: n e s w ]

HP:2025 Move:2033 Mana:596 Secs:35 > w

West Park Entrance
   Here a small gate leads from the residentional section of Moldavia into
the central park.  People come and go through this side gate as a shortcut
to spend a day relaxing among the trees, or returning to their homes at the
end of the day.
[ Exits: n e s ]

HP:2025 Move:2032 Mana:596 Secs:35 > w
The fence seems to be closed.

HP:2025 Move:2032 Mana:596 Secs:34 > s

On the Shore of Salubri Pond
   Here the grass comes to an end at the sandy shores of the pond which
makes up the southwestern border of Moldavia Park.  A huge weeping willow
tree stands here, draping out over the pond.  Some small fish dart back and
forth in the shallow water, and patches of cattail weeds grow on either
side of the shoreline.
[ Exits: n e s ]
A little girl kneels in the sand, weeping softly.

HP:2025 Move:2031 Mana:596 Secs:34 > cast 'water breath'
Okay.
Gills open up in the side of your neck!

HP:2025 Move:2031 Mana:586 Secs:32 > s

Salubri Pond
   This pond is about thirty feet across, and just nestles quietly in the
southwestern corner of the park.  The green-black water is home to mostly
just some fish and ducks, although turtles are a common sight as well.
[ Exits: n d ]

HP:2025 Move:2030 Mana:586 Secs:30 > rem skull
rem ring
rem amulet
rem amulet
rem breast
rem gauntlet
rem gray
rem belt
rem pot
rem crim
put belt trav
put gray trav
put gauntlet trav
put breast trav
put ring trav
put amulet trav
put amulet trav
put skull trav
put pot trav
put crim trav
get all large
wear all
hold staff
You stop using a fiery skull.

HP:2025 Move:2030 Mana:586 Secs:28 > You stop using a black ring.

HP:2025 Move:2030 Mana:586 Secs:28 > You stop using a hematite amulet.

HP:2025 Move:2030 Mana:586 Secs:27 > You stop using a hematite amulet.

HP:2025 Move:2030 Mana:586 Secs:27 > You stop using a blackened steel 
breastplate.

HP:2025 Move:2030 Mana:586 Secs:27 > You stop using a pair of rusty 
gauntlets.

HP:2025 Move:2030 Mana:586 Secs:27 > You stop using a thin gray robe.

HP:2025 Move:2030 Mana:586 Secs:27 > You stop using a belt of silver rings.

HP:2025 Move:2030 Mana:586 Secs:27 > You stop using an iron pot.

HP:2025 Move:2030 Mana:586 Secs:27 > You stop using a crimson shield.

HP:2025 Move:2030 Mana:586 Secs:27 > You put a belt of silver rings in a 
traveller's sack.

HP:2025 Move:2030 Mana:586 Secs:27 > You put a thin gray robe in a 
traveller's sack.

HP:2025 Move:2030 Mana:586 Secs:27 > You put a pair of rusty gauntlets in a 
traveller's sack.

HP:2025 Move:2030 Mana:586 Secs:26 > You put a blackened steel breastplate 
in a traveller's sack.

HP:2025 Move:2030 Mana:586 Secs:26 > You put a black ring in a traveller's 
sack.

HP:2025 Move:2030 Mana:586 Secs:26 > You put a hematite amulet in a 
traveller's sack.

HP:2025 Move:2030 Mana:586 Secs:26 > You put a hematite amulet in a 
traveller's sack.

HP:2025 Move:2030 Mana:586 Secs:26 > You put a fiery skull in a traveller's 
sack.

HP:2025 Move:2030 Mana:586 Secs:26 > You put an iron pot in a traveller's 
sack.

HP:2025 Move:2030 Mana:586 Secs:26 > You put a crimson shield in a 
traveller's sack.

HP:2025 Move:2030 Mana:586 Secs:26 > You get the tempest staff from a large 
sack.
You get a dwarven war shield from a large sack.
You get a monk's spade from a large sack.
You get a black opal ring from a large sack.
You get an Amulet D' Morte from a large sack.
You get an Amulet D' Morte from a large sack.
You get a red inner robe from a large sack.
You get demon skin gloves from a large sack.
You get the Banshee's shawl from a large sack.
You get a belt made from human skin from a large sack.

HP:2025 Move:2030 Mana:586 Secs:25 > You wear a belt made from human skin 
around your waist.
You wear the Banshee's shawl around your body.
You put demon skin gloves on your hands.
You wear a red inner robe on your body.
You wear an Amulet D' Morte around your neck.
You wear an Amulet D' Morte around your neck.
You slide a black opal ring on your right ring finger.
You light a monk's spade and hold it.
You start to use a dwarven war shield as a shield.

HP:2025 Move:2030 Mana:586 Secs:25 > You grab the tempest staff.

HP:2025 Move:2030 Mana:586 Secs:25 > d
cast 'web' var

The Bottom of Salubri Pond
   Here, swimming around in the murky water, you find that it is actually
quite clean and free of garbage.  The cool green water is all around,
preventing you from seeing more than a few feet in front of you.  The water
is still and calm.
[ Exits: u ]
Varruk Trollish Warrior is standing here. (Red Aura)
A large, dark catfish is here scouring for food.

HP:2025 Move:2029 Mana:586 Secs:24 > Okay.
Tendrils of magic wrap around Varruk, holding him tightly!

HP:2025 Move:2029 Mana:546 Secs:24 >
You dodge the attack!
Varruk misses you with his pierce.
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
You dodge the attack!
Varruk misses you with his pound.
You dodge the attack!
Varruk misses you with his pound.
You massacre Varruk with your flame.  (24)
Varruk dodges the attack!
You miss Varruk with your flame.
You miss Varruk with your flame.
Varruk has some small wounds and bruises.

HP:1998 Move:2029 Mana:546 Secs:23 > u

Varruk tries to flee, but the webbing binds him tightly to the ground!

HP:1998 Move:2029 Mana:546 Secs:22 > ret
No!  You're fighting for your life!

HP:1998 Move:2029 Mana:546 Secs:22 > You attempt to retreat from the battle, 
but find no suitable exits!

HP:1998 Move:2029 Mana:546 Secs:22 >
Varruk smashes you in the face with a powerful roundhouse kick!
Scorching tendrils of fire leap out and engulf Varruk!
You dodge the attack!
Varruk misses you with his pierce.
You dodge the attack!
Varruk misses you with his pound.
You dodge the attack!
Varruk misses you with his pound.
Varruk massacres you with his pound.
Scorching tendrils of fire leap out and engulf Varruk!
You massacre Varruk with your flame.  (38)
Varruk swings his weapon, easily knocking your attack away!
Varruk dodges the attack!
You miss Varruk with your flame.
Varruk has some small wounds and bruises.

HP:1913 Move:2029 Mana:546 Secs:21 > fl

Salubri Pond
   This pond is about thirty feet across, and just nestles quietly in the
southwestern corner of the park.  The green-black water is home to mostly
just some fish and ducks, although turtles are a common sight as well.
[ Exits: n d ]
You flee head over heels!

HP:1913 Move:2025 Mana:546 Secs:20 > d
cast 'dispel magic' var

The Bottom of Salubri Pond
   Here, swimming around in the murky water, you find that it is actually
quite clean and free of garbage.  The cool green water is all around,
preventing you from seeing more than a few feet in front of you.  The water
is still and calm.
[ Exits: u ]
Varruk Trollish Warrior is standing here. (Red Aura)
A large, dark catfish is here scouring for food.

HP:1913 Move:2024 Mana:546 Secs:18 > Cannot find the target of your spell!

HP:1913 Move:2024 Mana:546 Secs:18 > u

Salubri Pond
   This pond is about thirty feet across, and just nestles quietly in the
southwestern corner of the park.  The green-black water is home to mostly
just some fish and ducks, although turtles are a common sight as well.
[ Exits: n d ]

HP:1913 Move:2023 Mana:546 Secs:16 > d
u

The Bottom of Salubri Pond
   Here, swimming around in the murky water, you find that it is actually
quite clean and free of garbage.  The cool green water is all around,
preventing you from seeing more than a few feet in front of you.  The water
is still and calm.
[ Exits: u ]
You sense a hidden life form here.
A large, dark catfish is here scouring for food.

HP:1913 Move:2022 Mana:546 Secs:14 >
Salubri Pond
   This pond is about thirty feet across, and just nestles quietly in the
southwestern corner of the park.  The green-black water is home to mostly
just some fish and ducks, although turtles are a common sight as well.
[ Exits: n d ]

HP:1913 Move:2021 Mana:546 Secs:13 > d
cast 'celestial fury' var

The Bottom of Salubri Pond
   Here, swimming around in the murky water, you find that it is actually
quite clean and free of garbage.  The cool green water is all around,
preventing you from seeing more than a few feet in front of you.  The water
is still and calm.
[ Exits: u ]
You sense a hidden life form here.
A large, dark catfish is here scouring for food.

HP:1913 Move:2020 Mana:546 Secs:11 > Okay.
Hundreds of meteors rain from the heavens, pummeling the room!
Varruk is pummeled with a fury of celestial meteorites!
A stray meteorite smashes the catfish in the head, killing it!
The catfish is dead!  R.I.P.
Your blood freezes as you hear the catfish's death cry.

HP:1913 Move:2020 Mana:396 Secs:11 > cast 'dispel magic'

Varruk stares at you and utters the words, 'silence'.
A harmless trail of magic spills out from him, and weakly vanishes.

HP:1913 Move:2020 Mana:396 Secs:10 >
Varruk massacres you with his pierce.
Scorching tendrils of fire leap out and engulf Varruk!
You swing your weapon, deftly knocking Varruk's attack away!
You dodge the attack!
Varruk misses you with his pound.
You dodge the attack!
Varruk misses you with his pound.
You smash Varruk in the face with a powerful roundhouse kick!  (47)
Varruk dodges the attack!
You miss Varruk with your flame.
Varruk dodges the attack!
You miss Varruk with your flame.
Varruk has some small wounds and bruises.

HP:1884 Move:2020 Mana:396 Secs:9 > Okay.
Darkness briefly enshrouds Varruk.
Varruk clutches his throat in panic before drowning to death!
Varruk is dead!  R.I.P.
Your blood freezes as you hear Varruk's death cry.

HP:1884 Move:2020 Mana:361 Secs:9 > ooc haha
You OOC, 'haha'

HP:1884 Move:2020 Mana:361 Secs:7 > u

Salubri Pond
   This pond is about thirty feet across, and just nestles quietly in the
southwestern corner of the park.  The green-black water is home to mostly
just some fish and ducks, although turtles are a common sight as well.
[ Exits: n d ]

HP:1884 Move:2019 Mana:361 Secs:7 > sl
You float down toward the ground and go to sleep.

HP:1884 Move:2019 Mana:361 Secs:5 >
Varruk OOCs, 'lame lame'

HP:1884 Move:2019 Mana:361 Secs:4 > ooc u set yourself up for that one
You OOC, 'u set yourself up for that one'

HP:2075 Move:2067 Mana:536 Secs:74 > ooc hehe
You OOC, 'hehe'